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Most retaining walls and box culverts built for arterial road construction are simple, and the design process of these structures is often repetitive and labor-intensive because they are so similar in structural configuration. Although some integrated design automation systems developed for retaining walls and box culverts have expedited the design process of these structures, the process of collecting and distributing the resultant engineering documents has not been fully integrated with the computer applications. We have been developing a Web-based design automation system to manage the resultant documents as well as to speed up the repetitive design process. Manipulation of engineering drawings in the Web page is one of the critical functions needed for Web-based design automation. eXtensible Markup Language (XML) and XML-based vector graphics are expected to facilitate the representation of engineering drawings in the Web page. In this paper, we present how we used XML and Scalable Vector Graphics (SVG) to compose engineering drawings and represent them in the Web page. XML Data Island we designed to define drawing components turned out effective in manipulating the engineering drawings in the Web page.
The paper summarizes a part of research carried out in ICCI project and provides a current review of ICT infrastructures supporting collaboration. It covers taxonomies, protocols, standards, components, typical subsystems as well as future trends and recommendation for two most important technologies with applications in AEC: (1) EIP (Enterprise information portal) – a single gateway to a company's information, knowledge base, and applications for all actors; (2) RTC (Real-Time Communication and Collaboration technologies) that provide means for asynchronous communication between geographically dislocated people using ICT. Proposed future developments are: orientation towards web services - with building information models, business intelligence, personalization, AEC information retrieval, p2p workspaces and grids.
Der Sage nach wurde Europa, jene fremde Königstochter, vom Göttervater Zeus in der Verkleidung eines majestätischen Stiers vom fernen Phoenizien nach Kreta – wörtlich – „übertragen“, das heißt von hier nach dort getragen. So gesehen erzeugt Europa einen dritten Raum, einen Trenn- und/oder Bindestrich zwischen Orient und Okzident, als diasporadische Figur und auch als Kontinent. Die Logik eines solchen Strichs, der zugleich trennt und verbindet, findet eine kartographische Entsprechung im nullten Längengrad, der die ganze Welt in ein Einheit schaffendes Koordinatensystem „übersetzt“, mit Greenwich als Zentrum. Ein Äquivalent eines solchen fixen Ausgangspunktes findet sich in der perspektivischen Europa-Darstellung in Tiepolos Darstellung der Kontinente im Deckenfries des Treppenhauses der Fürstbischöflichen Residenz in Würzburg. In diesem architektonischen Gemälde bildet Europa das Frontispiz, das nur von einem privilegierten Standort auf dem ersten Treppenabsatz unverzerrt betrachtet werden kann. Gegenstand dieses Beitrags sind eben diese drei medienkulturellen Europa-Inszenierungen: 1.) eine Sage, 2.) das kartographische Element des Nullmeridians und 3.) Tiepolos Treppenhausgemälde, sie alle verstehe ich als medienkulturelle Übersetzungen Europas. Ziel dieses Beitrags ist es zu fragen, wie diese drei kulturellen Objekte in ihren jeweiligen medialen Modi am Europa-Begriff arbeiten. Dreh- und Angelpunkt ist dabei der Akt des Übersetzens, und zwar sowohl im Sinne einer Umschrift von einem medialen Modus in den anderen als auch als durchaus physisch zu verstehende Bewegung einer Migration zwischen Heimat und Fremde. Ergebnis dieser Betrachtungen ist ein Europa-Begriff, der nicht unproblematisch mit sich selbst identisch ist, sondern sich erst in der Bewegung des Übersetzens konstituiert, also im dritten Raum oder als Bindestrich zwischen den Kulturen.
The paper presents a general map-based approach to prototyping of products in virtual reality environments. Virtual prototyping of products is considered as a consistent simulation and visualization process mapping the source product model into its target visual representations. The approach enables to interrelate formally the product and visual information models with each other by defining mapping rules, to specify a prototyping scenario as a composition of map instances, and then to explore particular product models in virtual reality environments by interpreting the composed scenario. Having been realized, the proposed approach provides for the strongly formalized method and the common software framework to build virtual prototyping applications. As a result, the applications gain in expressiveness, reusability and reliability, as well as take on additional runtime flexibility...
This paper presents a generic methodology for measurement system configuration when the goal is to identify behaviour models that reasonably explain observations. For such tasks, the best measurement system provides maximum separation between candidate models. In this work, the degree of separation between models is measured using Shannon’s Entropy Function. The location and type of measurement devices are chosen such that the entropy of candidate models is greatest. This methodology is tested on a laboratory structure and, to demonstrate generality, an existing fresh water supply network in a city in Switzerland. In both cases, the methodology suggests an appropriate set of sensors for identifying the state of the system.
Efforts to define standards for representing AEC/FM data have been fairly successful. However defining a standard reference process model has not met with the same success. Yet almost every conceptual modelling or software development project starts by defining the business processes to be supported and the related requirements to be satisfied. This paper describes a new process-centred methodology for user requirements capture developed in the ICCI project (IST-2001-33022). Its essence is in recognising user requirements and use cases in the context of the real construction process, identifying the actors and roles for each individual activity and associating these activities with information, communication and standardisation requirements on the basis of a formalised specification, named the Process Matrix. In the paper we outline the history of process matrix development, introduce the basic structure of the matrix and show how it can be further extended and refined. We present also a web-based software implementation of the developed approach, describe how it has been used in ICCI and outline further perspectives.
The process of matching data represented in two different data models is a longstanding issue in the exchange of data between different software systems. While the traditional manual matching approach cannot meet today’s demands on data exchange, research shows that a fully automated generic approach for model matching is not likely, and generic semi-automated approaches are not easy to implement. In this paper, we present an approach that focuses on matching data models in a specific domain. The approach combines a basic model matching approach and a version matching approach to deduce new matching rules to enable data transfer between two evolving data models.
This paper describes an ongoing research on the representation and reasoning about construction specifications, which is part of a bigger research project that aims at developing a formalism for automating the identification of deviations and defects on construction sites. We specifically describe the requirements on product and process models and an approach for representing and reasoning about construction specifications to enable automated detection and assessment of construction deviations and defects. This research builds on the previous research on modeling design specifications and extends and elaborates concept of contexts developed in that domain. The paper provides an overview of how the construction specifications are being modele d in this research and points out future steps that need to be accomplished to develop the envisioned automated deviation and defect detection system.
Current disaster management procedures rely primarily on heuristics which result in their strategies being very cautious and sub-optimum in terms of saving life, minimising damage and returning the building to its normal function. Also effective disaster management demands decentralized, dynamic, flexible, short term and across domain resource sharing, which is not well supported by existing distributing computing infrastructres. The paper proposes a conceptual framework for emergency management in the built environment, using Semantic Grid as an integrating platform for different technologies. The framework supports a distributed network of specialists in built environment, including structural engineers, building technologists, decision analysts etc. It brings together the necessary technology threads, including the Semantic Web (to provide a framework for shared definitions of terms, resources and relationships), Web Services (to provide dynamic discovery and integration) and Grid Computing (for enhanced computational power, high speed access, collaboration and security control) to support rapid formation of virtual teams for disaster management. The proposed framework also make an extensive use of modelling and simulation (both numerical and using visualisations), data mining (to find resources in legacy data sets) and visualisation. It also include a variety of hardware instruments with access to real time data. Furthermore the whole framework is centred on collaborative working by the virtual team. Although focus of this paper is on disaster management, many aspects of the discussed Grid and Visualisation technologies will be useful for any other forms of collaboration. Conclusions are drawn about the possible future impact on the built environment.