000 Informatik, Informationswissenschaft, allgemeine Werke
Refine
Document Type
- Article (3) (remove)
Keywords
- Architektur (1)
- Computational Urban Design (1)
- Computational urban planning (1)
- Design-simulation-loop (1)
- Distributed computing (1)
- Emotion (1)
- GIS (1)
- Geo-Statistical Analysis (1)
- Geografie (1)
- Isovist (1)
Year of publication
- 2016 (3) (remove)
In this paper we introduce LUCI, a Lightweight Urban Calculation Interchange system, designed to bring the advantages of calculation and content co-ordination system to small planning and design groups by the means of an open source middle-ware. The middle-ware focuses on problems typical to urban planning and therefore features a geo-data repository as well as a job runtime administration, to coordinate simulation models and its multiple views. The described system architecture is accompanied by two exemplary use cases, that have been used to test and further develop our concepts and implementations.
The described study aims to find correlations between urban spatial configurations and human emotions. To this end, the authors measured people’s emotions while they walk along a path in an urban area using an instrument that measures skin conductance and skin temperature. The corresponding locations of the test persons were measured recorded by using a GPS-tracker (n=13). The results are interpreted and categorized as measures for positive and negative emotional arousal. To evaluate the technical and methodological process. The test results offer initial evidence that certain spaces or spatial sequences do cause positive or negative emotional arousal while others are relatively neutral. To achieve the goal of the study, the outcome was used as a basis for the study of testing correlations between people’s emotional responses and urban spatial configurations represented by Isovist properties of the urban form. By using their model the authors can explain negative emotional arousal for certain places, but they couldn’t find a model to predict emotional responses for individual spatial configurations.
Urban planning involves many aspects and various disciplines, demanding an asynchronous planning approach. The level of complexity rises with each aspect to be considered and makes it difficult to find universally satisfactory solutions. To improve this situation we propose a new approach, which complement traditional design methods with a computational urban plan- ning method that can fulfil formalizable design requirements automatically. Based on this approach we present a design space exploration framework for complex urban planning projects. For a better understanding of the idea of design space exploration, we introduce the concept of a digital scout which guides planners through the design space and assists them in their creative explorations. The scout can support planners during manual design by informing them about potential im- pacts or by suggesting different solutions that fulfill predefined quality requirements. The planner can change flexibly between a manually controlled and a completely automated design process. The developed system is presented using an exemplary urban planning scenario on two levels from the street layout to the placement of building volumes. Based on Self-Organizing Maps we implemented a method which makes it possible to visualize the multi-dimensional solution space in an easily analysable and comprehensible form.