56.03 Methoden im Bauingenieurwesen
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Physically Based Modeling and Multi-Physical Simulation System for Wood Structure Fire Performance
(2004)
This research is devoted to promoting the performance-based engineering in wood structure fire. It looks into the characteristic of the material, structural composing and collapse detecting to find out the main factors in the wood structure collapse in fire. The aim of the research is to provide an automatic simulation platform for the complicated circulation. A physically based model for slim member for beams and columns and a frame of multi-physical simulation are provided to implement the system. The physically based model contains material model, structural mechanics model, material mechanics model, as well as geometry model for the compositive simulation. The multi-physical simulation is built on the model and has the capacity to carry out a simulation combining structural, fire (thermal, CFD) and material degradation simulation. The structural and fire simulation rely on two sophisticated software respectively, ANSYS (an FEA software) and FDS (with a core of CFD). Researchers of the paper develop system by themselves to combine the two existing ones. The system has the capability to calculate the wood char to find out the loss of cross-section and to detect the collapse caused in different ways. The paper gives a sample of Chinese traditional house to show how this simulation system works.
The influence of vortex-induces vibrations on vertical tie rods has been proved as a determinant load factor in the lifetime-oriented dimensioning of arched steel bridges. Particularly, the welded connection plates between the suspenders and the arches often exhibit cracks induced primarily rods. In this context, the synchronization of the vortex-shedding to the rod motion in a critical wind velocity range, the so-called lock-in effect, is of essential interest.
A/E/C Team members, while collaborating on building projects, rely on past experiences and content through the use of project design archives (whether in paper or digital format). This leads to underutilization of potential knowledge, as decision-making of data, information, and knowledge reuse is limited by access to these archives, due to sheer size and inconvenient presentation. This paper presents an integrated solution that leverages two technologies CoMem (Corporate Memory) and iRoom (interactive Room) developed at Stanford. This addresses critical limitations, i.e., content, context, visualization and interactivity, constraining the process of collaborative exploration towards knowledge reuse and decision-making.
Re-using knowledge in architecture, engineering and construction (AEC) firms can lead to greater competitive advantage, improved designs, and more effective management of constructed facilities. This paper discusses the importance of exploration and discovery of reusable knowledge from a corporate archive as opposed to simple search and retrieval. We describe and illustrate through a scenario of use an exploration framework and prototype, CoMemTM that formalizes the added value of exploration in the process of knowledge reuse. We discuss two exploration activities: (i) Breadth- Only overview exploration that assist a user to rapidly localize pockets of re-usable knowledge from the large corporate archive and (ii) Iterative breadth-depth exploration that enables a user to identify those re-usable components of the Corporate Memory that may yield design issues that were not originally considered.
This ethnographic study reports on emerging work processes and practices observed in the AEC (Architecture/Engineering/Construction) Global Teamwork program, i.e., what people experience when interacting with and through collaboration technologies, why people practice in the way they do, how the practice fits into the environment and changes the work patterns. It presents the experience of two high-performance typical but extreme AEC teamwork cases adopting and adapting to collaboration technologies and how these technologies in practice impact their work processes. The findings illustrate the importance of collaboration technologies in cross-disciplinary, global teamwork. Observations indicate that high performance teams that use the collaboration technologies effectively exhibit collaboration readiness at an early stage and manage to define a “third way” to meet the demands of the cross-disciplinary, multi cultural and geographically distributed AEC workspace. The observations and implications represent the blueprint for yearly innovations and improvements to the design of the AEC Global Teamwork program.
The methods currently used for scheduling building processes have some major advantages as well as disadvantages. The main advantages are the arrangement of the tasks of a project in a clear, easily readable form and the calculation of valuable information like critical paths. The main disadvantage on the other hand is the inflexibility of the model caused by the modeling paradigms. Small changes of the modeled information strongly influence the whole model and lead to the need to change many more details in the plan. In this article an approach is introduced allowing the creation of more flexible schedules. It aims towards a more robust model that lowers the need to change more than a few information while being able to calculate the important propositions of the known models and leading to further valuable conclusions.
This paper reports on the latest results in the development of a new approach for simulating the thermal behavior of buildings that overcomes the limitations of conventional heat-transfer simulation methods such as FDM and FEM. The proposed technique uses a coarse-grain approach to model development whereby each element represents a complete building component such as a wall, internal space, or floor. The thermal behavior of each coarse-grain element is captured using empirical modeling techniques such as artificial neural networks (ANNs). The main advantages of the approach compared to conventional simulation methods are: (a) simplified model construction for the end-user; (b) simplified model reconfiguration; (c) significantly faster simulation runs (orders of magnitude faster for two and three-dimensional models); and (d) potentially more accurate results. The paper demonstrates the viability of the approach through a number of experiments with a model of a composite wall. The approach is shown to be able to sustain highly accurate longterm simulation runs, if the coarse-grain modeling elements are implemented as ANNs. In contrast, an implementation of the coarse-grain elements using a linear model is shown to function inaccurately and erratically. The paper concludes with an identification of on-going work and future areas for development of the technique.
The Priority Programme ‘Network Based Co-operation in Structural Engineering’ of the ‘German Research Foundation’ (DFG) has been established in the year 2000. This paper describes and discusses the main research directions and first results of the workgroup ‘Distributed Product Models’. The five projects of the workgroup have developed completely different solutions for specific application domains. Each solution concept deals with a consistent product modeling and knowledge processing in a distributed environment in the planning process. The individual solution approaches of the projects are described and the underlying basic assumptions are discussed. A unified system architecture is described for all projects of the workgroup. Two different approaches (object-oriented and graph-based models) have been introduced for product and knowledge modeling. The common structure of these models will be explained to fully understand the differences of these modeling approaches. Finally the concepts for co-operative work and conflict management in a distributed environment are described: The solution approaches will be distinguished by classifying the supported co-operation according to time. A final scientific summary describes the state-of-the-art in network based co-operation in structural engineering: The role of research directions like knowledge modeling, standard product modeling and versioning in the distributed planning process will be explained.
We present a software prototype for fluid flow problems in civil engineering, which combines essential features of Computational Steering approaches with efficient methods for model transfer and high performance computing. The main components of the system are described: - The modeler with a focus on the data management of the product model - The pre-processing and the post-processing toolkit - The simulation kernel based on the Lattice Boltzmann method - The required hardware for real-time computing