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This paper reports on the latest results in the development of a new approach for simulating the thermal behavior of buildings that overcomes the limitations of conventional heat-transfer simulation methods such as FDM and FEM. The proposed technique uses a coarse-grain approach to model development whereby each element represents a complete building component such as a wall, internal space, or floor. The thermal behavior of each coarse-grain element is captured using empirical modeling techniques such as artificial neural networks (ANNs). The main advantages of the approach compared to conventional simulation methods are: (a) simplified model construction for the end-user; (b) simplified model reconfiguration; (c) significantly faster simulation runs (orders of magnitude faster for two and three-dimensional models); and (d) potentially more accurate results. The paper demonstrates the viability of the approach through a number of experiments with a model of a composite wall. The approach is shown to be able to sustain highly accurate longterm simulation runs, if the coarse-grain modeling elements are implemented as ANNs. In contrast, an implementation of the coarse-grain elements using a linear model is shown to function inaccurately and erratically. The paper concludes with an identification of on-going work and future areas for development of the technique.
A/E/C Team members, while collaborating on building projects, rely on past experiences and content through the use of project design archives (whether in paper or digital format). This leads to underutilization of potential knowledge, as decision-making of data, information, and knowledge reuse is limited by access to these archives, due to sheer size and inconvenient presentation. This paper presents an integrated solution that leverages two technologies CoMem (Corporate Memory) and iRoom (interactive Room) developed at Stanford. This addresses critical limitations, i.e., content, context, visualization and interactivity, constraining the process of collaborative exploration towards knowledge reuse and decision-making.
Collaborative Design Processes: A Class on Concurrent Collaboration in Multidisciplinary Design
(2004)
The rise of concurrent engineering in construction demands early team formation and constant communication throughout the project life cycle, but educational models in architecture, engineering and construction have been slow to adjust to this shift in project organization. Most students in these fields spend the majority of their college years working on individual projects that do not build teamwork or communication skills. Collaborative Design Processes (CDP) is a capstone design course where students from the University of Illinois at Urbana-Champaign and the University of Florida learn methods of collaborative design enhanced by the use of information technology. Students work in multidisciplinary teams to collaborate from remote locations via the Internet on the design of a facility. An innovation of this course compared to previous efforts is that students also develop process designs for the integration of technology into the work of multidisciplinary design teams. The course thus combines both active and reflective learning about collaborative design and methods. The course is designed to provide students the experience, tools, and methods needed to improve design processes and better integrate the use of technology into AEC industry work practices. This paper describes the goals, outcomes and significance of this new, interdisciplinary course for distributed AEC education. Differences from existing efforts and lessons learned to promote collaborative practices are discussed. Principal conclusions are that the course presents effective pedagogy to promote collaborative design methods, but faces challenges in both technology and in traditional intra-disciplinary training of students.
Re-using knowledge in architecture, engineering and construction (AEC) firms can lead to greater competitive advantage, improved designs, and more effective management of constructed facilities. This paper discusses the importance of exploration and discovery of reusable knowledge from a corporate archive as opposed to simple search and retrieval. We describe and illustrate through a scenario of use an exploration framework and prototype, CoMemTM that formalizes the added value of exploration in the process of knowledge reuse. We discuss two exploration activities: (i) Breadth- Only overview exploration that assist a user to rapidly localize pockets of re-usable knowledge from the large corporate archive and (ii) Iterative breadth-depth exploration that enables a user to identify those re-usable components of the Corporate Memory that may yield design issues that were not originally considered.
This paper describes a research project that addresses the difficulties in dealing with regulatory documents such as national and regional codes. These documents tend to be voluminous, heavily cross-referenced, possibly ambiguous and even conflicting at times. There are often multiple documents that need to be consulted and satisfied; however it is a difficult task to locate all of the relevant provisions. In addition, sections dealing with the same or similar conceptual ideas sometimes lay down conflicting requirements. We propose a framework for regulation representation, analysis and comparison with emphasis on the extraction of similarities between provisions. We focus on accessibility regulations, whose intent is to provide the same or equivalent access to a building and its facilities for disabled persons. An XML regulatory repository is developed to extract structural as well as non-structural features from government regulations to help user understanding and computational analysis. A similarity analysis is performed between different sources of regulations. In order to achieve a better comparison between provisions, we employ a combination of feature matching and structural analysis. Results are shown on comparisons between American and European codes, as well as on the domain of electronic-rulemaking.
This ethnographic study reports on emerging work processes and practices observed in the AEC (Architecture/Engineering/Construction) Global Teamwork program, i.e., what people experience when interacting with and through collaboration technologies, why people practice in the way they do, how the practice fits into the environment and changes the work patterns. It presents the experience of two high-performance typical but extreme AEC teamwork cases adopting and adapting to collaboration technologies and how these technologies in practice impact their work processes. The findings illustrate the importance of collaboration technologies in cross-disciplinary, global teamwork. Observations indicate that high performance teams that use the collaboration technologies effectively exhibit collaboration readiness at an early stage and manage to define a “third way” to meet the demands of the cross-disciplinary, multi cultural and geographically distributed AEC workspace. The observations and implications represent the blueprint for yearly innovations and improvements to the design of the AEC Global Teamwork program.
We present a software prototype for fluid flow problems in civil engineering, which combines essential features of Computational Steering approaches with efficient methods for model transfer and high performance computing. The main components of the system are described: - The modeler with a focus on the data management of the product model - The pre-processing and the post-processing toolkit - The simulation kernel based on the Lattice Boltzmann method - The required hardware for real-time computing
In this paper, a circulation-type society is expressed by recurrent architecture network described with multi-agent model which consists of the following agents: user, builder, reuse maker, fabricator, waste disposer, material maker and earth bank (see Fig.1). Structural members, materials, resources and monies move among these agents. Each agent has its own rules and aims, regarding structural damages, lifetime, cost reduction, numbers of structural members and structural systems. Reasonable prices of members (fresh, reused, recycled and disposed) can be optimized by GAs in this system considering equal distribution of monies among agents.
The purpose of this research is to develop the method to retrieve a building name from the impression of the building. First, the images of the building are registered as database by the questionnaire. Next, the images of the objective building are compared with the degree of matching in image databases, and the building with high synthetic matching degree is retrieved. This system could get a good retrieval result. Moreover, image processing was done, and image databases are trained by neural network from the amount of characteristics of the image, and the retrieval system by image processing was examined.
Most retaining walls and box culverts built for arterial road construction are simple, and the design process of these structures is often repetitive and labor-intensive because they are so similar in structural configuration. Although some integrated design automation systems developed for retaining walls and box culverts have expedited the design process of these structures, the process of collecting and distributing the resultant engineering documents has not been fully integrated with the computer applications. We have been developing a Web-based design automation system to manage the resultant documents as well as to speed up the repetitive design process. Manipulation of engineering drawings in the Web page is one of the critical functions needed for Web-based design automation. eXtensible Markup Language (XML) and XML-based vector graphics are expected to facilitate the representation of engineering drawings in the Web page. In this paper, we present how we used XML and Scalable Vector Graphics (SVG) to compose engineering drawings and represent them in the Web page. XML Data Island we designed to define drawing components turned out effective in manipulating the engineering drawings in the Web page.
This paper describes the concept and experiences of the international Open Distance Learning Course ‘HydroWeb’. This course deals with the introduction of Web-based Collaborative Engineering in standard education programmes of water related engineering and civil engineering based on information sharing. Organized under the umbrella of IAHR and ETNET21 this course is collaboration from several universities from all over the world. Started in 1999 the course demonstrates the potential and innovative opportunities of Web-Technology in education, research and engineering: Students from the different partner universities form small distributed teams to solve a given engineering problem in a time window of two weeks. To overcome the spatial distribution the students apply modern Web technology such as video conferencing, application sharing and document management. All results as well as the final reports are presented as Web document on a shared Web-based project platform (http://www.hydro-web.org). Besides the experiences to apply standard Web tools and working methods based on information sharing instead the conventional information exchange in the daily engineering work the students improve their soft skills operate successfully in international and interdisciplinary project environments as part of the ‘Technical Culture’ of nowadays.
For planning in existing built contexts, the building survey is the starting point for initial planning proposals, for the diagnosis and documentation of building damages, for the creation of objectives catalogues, for the detailed design of renovation and conversion measures and for ensuring fulfilment of building legislation, particularly by change of use and refitting. An examination of currently available IT-tools shows insufficient support for planning within existing contexts, most notably a deficit with regard to information capture and administration. This paper discusses the concept for a modular surveying system (basic concept, separation of geometry from semantic data, and separation into sub-systems) and the prototypical realisation of a system for the complete support of the entire building surveying process for existing buildings. The project aims to contribute to the development of a planning system for existing buildings. ...
For the management or reorganisation of existing buildings, data concerning dimensions and construction are necessary. Often these data are given exclusively by paper-based drawings and no digital data such as a computer based product model or even a CAD-model are available. In order to perform mass calculation, damage mapping or a recalculation of the structure these drawings of the building under consideration have to be analysed manually by the engineer. This is a very time-consuming job. In order to close this gap between drawings of an existing building and a digital product model an approach is presented in this paper to digitise a drawing, to build up geometric and topologic models and to recognise construction parts of the building. Finally all recognised parts are transformed into a three-dimensional geometric model which provides all necessary geometric information for the product model. During this import process the semantics of a ground floor plan has to be converted into a 3D-model.
Preparation and provision of building information for planning within existing built contexts
(2004)
A prerequisite for planning within existing built contexts is precise information regarding the building substance, its construction and materials, possible damages and any modifications and additions that may have occurred during its lifetime. Using the information collected in a building survey the user should be able to “explore” the building in virtual form, as well as to assess the information contained with regard to a specific planning aspect. The functionality provided by an information module should cover several levels of information provision ranging from ‘simple retrieval’ of relevant information to the analysis and assessment of stored information with regard to particular question sets. Through the provision of basic functionality at an elementary level and the ability to extend this using plug-ins, the system concept of an open extendable system is upheld. Using this modular approach, different levels of information provision can be provided as required during the planning process.
Complex gridshell structures used in architecturally ambitious constructions remain as appealing as ever in the public realm. This paper describes the theory and approach behind the software realisation of a tool which helps in finding the affine self-weight geometry of gridshell structures. The software tool DOMEdesign supports the formal design process of lattice and grid shell structures based upon the laws of physics. The computer-aided simulation of suspension models is used to derive structurally favourable forms for domes and arches subject to compression load, based upon the input of simple architectonic parameters. Irregular plans, three-dimensional topography, a choice different kinds of shell lattice structures and the desired height of the dome are examples of design parameters which can be used to modify the architectural design. The provision of data export formats for structural dimensioning and visualisation software enables engineers and planners to use the data in future planning and to communicate the design to the client.
Building activities in the construction industry in Germany increasingly concentrate on building measures in or involving the existing built environment. Before planning can begin, buildings must be surveyed in whole or in part with the surveying of geometric data playing a dominant role. The geometric survey is typically undertaken using geodetic or photogrammetric measuring techniques and equipment that have been adapted for use in building surveying. Accordingly appropriate technical knowledge is required in order to be able to operate them as well as a considerable financial investment. Such equipment and surveying methods are usually adaptations from other disciplines. The paper discusses and presents approaches to developing “new” equipment for building surveying, devised with the needs of building surveying in mind – redesigns or new designs for surveying tools. The designs are the result of an inter-disciplinary project between the Faculty of Architecture and the Faculty of Product Design at the Bauhaus Universität Weimar.
Three-dimensional models of urban objects play an important role in the urban applications such as urban planning, environmental concerning, or urban disaster mitigations. While the modeling of urban objects is time consuming and storage costing. This paper presents solutions for this. Buildings with regular shapes and plane roofs are constructed into computer models by identifying of graphic elements from the digital maps of urban area to get building base plane and building heights. Buildings with irregular shapes and non-plane roofs are constructed into computer models by employment of a specific system developed by the authors. Road objects and topologies are constructed into computer models by employment of specific algorithms. The solutions presented in this paper has been used in the development of urban disaster mitigation system for Shantou, China.
The contribution describes the didactical integration of wireless access networks for the campus of the University of Karlsruhe in the education of architects and engineers. It focuses on the development of an interdisciplinary communication network to encourage and promote the communication and collaboration between students. The project assumes that significant learning progresses in net-based learning scenarios are based upon the synchronous and asynchronous cooperation between the students themselves. The remote cooperation across borders of disciplines makes high demands on capacity in communicating and cooperating of the involved persons as well as on the supporting tools. Therefore, the collective acquisition of knowledge and cooperation has to be trained intensively during the studies. Based on the design and project oriented cooperation platform netzentwurf.de the authors developed the tools “Jobadmin“ to administrate multidisciplinary workgroups, the “Swarm Knowledge Catalogue“ to collect and store knowledge and “LivingCampus“, an instrument providing basic services for dynamic communication.
The uniqueness and the long life cycle of buildings imply a dynamically modifiable building model. The technological foundation for the management of digital building models, a dynamic model management system (MMS), developed by our research group, allows to explicitly access and to modify the object model of the stored planning data. In this paper, the integration of constraints in digital building models will be shown. Constraints are conditions, which apply to the instances of domain model classes, and are defined by the user at runtime of the information system. For the expression of constraints, the Constraint Modelling Language (CML) has been developed and will be described in this paper. CML is a powerful, intuitively usable object-oriented language, which allows the expression of constraints at a high semantic level. A constrained-enabled MMS can verify, whether an instance fulfils the applying constraints. To ensure flexibility, the evaluation of constraints is not implicitly performed by the systems, but explicitly initiated by the user. A classification of constraint types and example usage scenarios are given.