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Ideally, multiple computational building evaluation routines (particularly simulation tools) should be coupled in real-time to the representational design model to provide timely performance feed-back to the system user. In this paper we demonstrate how this can be achieved effectively and conveniently via homology-based mapping. We consider two models as homologous if they entail isomorphic topological information. If the general design representation (i.e., a shared object model) is generated in a manner so as to include both the topological building information and pointers to the semantic information base, it can be used to directly derive the domain representations (>enriched< object models with detailed configurational information and filtered semantic data) needed for evaluation purposes. As a proof of concept, we demonstrate a computational design environment that dynamically links an object-oriented space-based design model, with structurally homologous object models of various simulation routines.
The general motivation of this research is to develop software to support the handling of the increased complexity of architectural design. In this paper we describe a system providing general support during the whole process. Instead of only developing design tools we are also addressing the problem of the operating environment of these tools. We conclude that design tools have to be integrated in an open, modular, distributed, user friendly and efficient environment. Two major fields have to be addressed - the development of design tools and the realisation of an integrated system as their operation environment. We will briefly focus on the latter by discussing known technologies in the field of information technology and other design disciplines that can be used to realise such an environment. Regarding the first subject we have to state the need of a detailed tool specification. As a solution we suggest a strategy where the tool functions are specified on the basis of a transformation, where a hierarchical process model is mapped into specifications of different design tools realising appropriate support for all sub-processes of architectural design. Using this strategy the main steps to develop such a support system are: implementation of a framework as basis for the integrated design system decision whether the tool specification are already implemented in available tools in this case these tools can be integrated using known methods for tool coupling otherwise new design tools have to be developed according to the framework
This is a paper about knowledge in design and how to elicit knowledge from design processes. The paper is a preparation for an empirical study of interaction in the design process. Reasonings of three authors - Schön, Broadbent and Lundequist - on design processes is presented. They all have a pragmatic perspective in common, and regard the process as an activity without a definite form. Design is seen as an activity of creating models of forms and shapes, by addressing expert knowledge in a dialogic way to problematic situations. Due to the pragmatic approach I find the pragmatist Dewey´s understanding of knowledge and elecitation of knowledge appropiate for studying design processes. According to him it is possible to build up objectified descriptions of experiences, also of such, which are based on experiences of emotional and intuitive nature. There need not be a definite border, which separates tacit knowledge from explicit knowledge - when it comes to the question of the possibility of verbal descriptions. Tacit knowledge is possible to articulate within pragmatic thinking. The conclusion is, that it is possible to study the tacit knowledge of design processes, and get some qualitative insights useful for theory building. A study of design processes can look at three different forms of knowledge. It appears as a precognitive understanding of the design situation, as integrated in the design activity - seeing the situation as something known - and in the process of creating something new.
Review of Discrete Optimization Techniques for CAD Discrete optimization in the structure design Morphological method The alternative graph approach Convex discrete optimization without objective function Matroidal Decomposition in design Decomposition of layered matrices Discrete Optimization in Designing Packing problem Optimal arrangement of rectangles and shortest paths in L1-metrics Partition problems Discrete optimization in computational geometry and computer graphics Maxima of a point set on the plane Triangulation One of the main problems in computer graphics is removing hidden lines and surfaces
Processing technical and environmental data on building materials, components, and systems has become more important during the last few years. Increased sensitivity towards environmental and energy problems has lead to the demand for simulation and evaluation of the long term behavior of buildings. The results of such simulations are expected to enable architects and engineers to develop a broader, interdisciplinary understanding of the impact of their products (buildings) on the environment. However, conducting such evaluations is currently hampered by the lack of comprehensive, up-to-date, and ecologically relevant data on building materials, components, and systems. To address this problem, this paper proposes an approach to deal with the absent or uncertain attributes of building materials, components, and systems. In the past, various information systems have been developed to provide data on a limited set of building materials, including precise values pertaining to some of their characteristics, such as availability, manufacturers, costs, etc. These traditional information systems have difficulty in dealing with uncertain, incomplete and sparse data. However, uncertainty and incompleteness characterize the nature of most of the available and environmentally related characteristics of materials, components, and systems. In this paper, a fuzzy-logic-based augmentation of traditional information systems is proposed towards providing management, utilization and manipulation of incomplete and uncertain data.
Wissenschaftliches Kolloquium vom 24. bis 27. April 2003 in Weimar an der Bauhaus-Universität zum Thema: ‚MediumArchitektur - Zur Krise der Vermittlung'
Skinless architecture
(2003)
Wissenschaftliches Kolloquium vom 24. bis 27. April 2003 in Weimar an der Bauhaus-Universität zum Thema: ‚MediumArchitektur - Zur Krise der Vermittlung'
In Bauplanungssystemen können XML-Technologien in vielen Bereichen eingesetzt werden mit dem Ziel, diese Systeme modular und webfähig zu gestalten. Der Einsatz lohnt als Basis-Datenstruktur für verschiedene rechnerinterne Modelle, Steuerungsstruktur für Customizing von Anwendungen, Bindeglied zwischen objektbasierten Systemen, Kommunikationsprotokoll zwischen Komponenten. Es ist möglich, komplexe Objekte aus dem Planungsalltag mittels XML arzustellen, zu speichern und zu verarbeiten. Es ist möglich, entsprechende Komponenten im Netz zu verteilen bzw. über Internet zu verbinden. Die heute dominierende Sicht auf XML als Austauschmedium wird ergänzt um die Idee eines XML-basierten Systems: Entwurfsobjekte können als >XML-Objekte< formuliert und im Sinne eines late binding verwendet werden.
Usually, the co-ordination of design and planning tasks of a project in the construction industries is done in a paper based way. Subsequent modifications have to be handled manually. The effects of modifications cannot be determined automatically. The approach to specify a complete process model before project start does not consider the requirements of the construction industries. The effort of specification at the beginning and during the process (modifications) does not justify the use of standard process model techniques. A new approach is presented in the according paper. A complete process model is deducted on the basis of a core. The core consists of process elements and specific relations between them. Modifications need to be specified in the core only. The effort of specification is therefore reduced. The deduction of the complete process is based on the graph theory. Algorithms of the graph theory are also used to determine the effects of modifications during project work.
The synchronous distributed processing of common source code in the software development process is supported by well proven methods. The planning process has similarities with the software development process. However, there are no consistent and similarly successful methods for applications in construction projects. A new approach is proposed in this contribution.