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- 2012 (32) (remove)
The analysis of the response of complex structural systems requires the description of the material constitutive relations by means of an appropriate material model. The level of abstraction of such model may strongly affect the quality of the prognosis of the whole structure. In context to this fact, it is necessary to describe the material in a convenient sense as exact but as simple as possible. All material phenomena of crystalline materials e.g. steel, affecting the behavior of the structure, rely on physical effects which are interacting over spatial scales from subatomic to macroscopic range. Nevertheless, if the material is microscopically heterogenic, it might be appropriate to use phenomenological models for the purpose of civil engineering. Although constantly applied, these models are insufficient for steel materials with microscopic characteristics such as texture, typically occurring in hot rolled steel members or heat affected zones of welded joints. Hence, texture is manifested in crystalline materials as a regular crystallographic structure and crystallite orientation, influencing macroscopic material properties. The analysis of structural response of material with texture (e.g. rolled steel or heat affected zone of a welded joint) obliges the extension of the phenomenological material description of macroscopic scale by means of microscopic information. This paper introduces an enrichment approach for material models based on a hierarchical multiscale methodology. This has been done by describing the grain texture on a mesoscopic scale and coupling it with macroscopic constitutive relations by means of homogenization. Due to a variety of available homogenization methods, the question of an assessment of coupling quality arises. The applicability of the method and the effect of the coupling method on the reliability of the response are presented on an example.
Gaze based human-computer-interaction has been a research topic for over a quarter century. Since then, the main scenario for gaze interaction has been helping handicapped people to communicate an interact with their environment. With the rapid development of mobile and wearable display technologies, a new application field for gaze interaction has appeared, opening new research questions.
This thesis investigates the feasibility of mobile gaze based interaction, studying deeply the use of pie menus as a generic and robust widget for gaze interaction as well as visual and perceptual issues on head mounted (wearable) optical see-through displays.
It reviews conventional gaze-based selection methods and investigates in detail the use of pie menus for gaze control. It studies and discusses layout issues, selection methods and applications. Results show that pie menus can allocate up to six items in width and multiple depth layers, allowing a fast and accurate navigation through hierarchical levels by using or combining multiple selection methods. Based on these results, several text entry methods based on pie menus are proposed. Character-by-character text entry, text entry with bigrams and with text entry with bigrams derived by word prediction, as well as possible selection methods, are examined in a longitudinal study. Data showed large advantages of the bigram entry methods over single character text entry in speed and accuracy. Participants preferred the novel selection method based on saccades (selecting by borders) over the conventional and well established dwell time method.
On the one hand, pie menus showed to be a feasible and robust widget, which may enable the efficient use of mobile eye tracking systems that may not be accurate enough for controlling elements on conventional interface. On the other hand, visual perception on mobile displays technologies need to be examined in order to deduce if the mentioned results can be transported to mobile devices.
Optical see-through devices enable observers to see additional information embedded in real environments. There is already some evidence of increasing visual load on the respective systems. We investigated visual performance on participants with a visual search tasks and dual tasks presenting visual stimuli on the optical see-through device, only on a computer screen, and simultaneously on both devices. Results showed that switching between the presentation devices (i.e. perceiving information simultaneously from both devices) produced costs in visual performance. The implications of these costs and of further perceptual and technical factors for mobile gaze-based interaction are discussed and solutions are proposed.
Volumerendering ist eine Darstellungstechnik, um verschiedene räumliche Mess- und Simulationsdaten anschaulich, interaktiv grafisch darzustellen. Im folgenden Beitrag wird ein Verfahren vorgestellt, mehrere Volumendaten mit einem Architekturflächenmodell zu überlagern. Diese komplexe Darstellungsberechnung findet mit hardwarebeschleunigten Shadern auf der Grafikkarte statt. Im Beitrag wird hierzu der implementierte Softwareprototyp "VolumeRendering" vorgestellt. Neben dem interaktiven Berechnungsverfahren wurde ebenso Wert auf eine nutzerfreundliche Bedienung gelegt. Das Ziel bestand darin, eine einfache Bewertung der Volumendaten durch Fachplaner zu ermöglichen. Durch die Überlagerung, z. B. verschiedener Messverfahren mit einem Flächenmodell, ergeben sich Synergien und neue Auswertungsmöglichkeiten. Abschließend wird anhand von Beispielen aus einem interdisziplinären Forschungsprojekt die Anwendung des Softwareprototyps illustriert.
Meshfree methods (MMs) such as the element free Galerkin (EFG)method have gained popularity because of some advantages over other numerical methods such as the finite element method (FEM). A group of problems that have attracted a great deal of attention from the EFG method community includes the treatment of large deformations and dealing with strong discontinuities such as cracks. One efficient solution to model cracks is adding special enrichment functions to the standard shape functions such as extended FEM, within the FEM context, and the cracking particles method, based on EFG method. It is well known that explicit time integration in dynamic applications is conditionally stable. Furthermore, in enriched methods, the critical time step may tend to very small values leading to computationally expensive simulations. In this work, we study the stability of enriched MMs and propose two mass-lumping strategies. Then we show that the critical time step for enriched MMs based on lumped mass matrices is of the same order as the critical time step of MMs without enrichment. Moreover, we show that, in contrast to extended FEM, even with a consistent mass matrix, the critical time step does not vanish even when the crack directly crosses a node.
A concept of non-commutative Galois extension is introduced and binary and ternary extensions are chosen. Non-commutative Galois extensions of Nonion algebra and su(3) are constructed. Then ternary and binary Clifford analysis are introduced for non-commutative Galois extensions and the corresponding Dirac operators are associated.
The Bernstein polynomials are used for important applications in many branches of Mathematics and the other sciences, for instance, approximation theory, probability theory, statistic theory, num- ber theory, the solution of the di¤erential equations, numerical analysis, constructing Bezier curves, q-calculus, operator theory and applications in computer graphics. The Bernstein polynomials are used to construct Bezier curves. Bezier was an engineer with the Renault car company and set out in the early 1960’s to develop a curve formulation which would lend itself to shape design. Engineers may …nd it most understandable to think of Bezier curves in terms of the center of mass of a set of point masses. Therefore, in this paper, we study on generating functions and functional equations for these polynomials. By applying these functions, we investigate interpolation function and many properties of these polynomials.
Modern digital material approaches for the visualization and simulation of heterogeneous materials allow to investigate the behavior of complex multiphase materials with their physical nonlinear material response at various scales. However, these computational techniques require extensive hardware resources with respect to computing power and main memory to solve numerically large-scale discretized models in 3D. Due to a very high number of degrees of freedom, which may rapidly be increased to the two-digit million range, the limited hardware ressources are to be utilized in a most efficient way to enable an execution of the numerical algorithms in minimal computation time. Hence, in the field of computational mechanics, various methods and algorithms can lead to an optimized runtime behavior of nonlinear simulation models, where several approaches are proposed and investigated in this thesis.
Today, the numerical simulation of damage effects in heterogeneous materials is performed by the adaption of multiscale methods. A consistent modeling in the three-dimensional space with an appropriate discretization resolution on each scale (based on a hierarchical or concurrent multiscale model), however, still contains computational challenges in respect to the convergence behavior, the scale transition or the solver performance of the weak coupled problems. The computational efficiency and the distribution among available hardware resources (often based on a parallel hardware architecture) can significantly be improved. In the past years, high-performance computing (HPC) and graphics processing unit (GPU) based computation techniques were established for the investigationof scientific objectives. Their application results in the modification of existing and the development of new computational methods for the numerical implementation, which enables to take advantage of massively clustered computer hardware resources. In the field of numerical simulation in material science, e.g. within the investigation of damage effects in multiphase composites, the suitability of such models is often restricted by the number of degrees of freedom (d.o.f.s) in the three-dimensional spatial discretization. This proves to be difficult for the type of implementation method used for the nonlinear simulation procedure and, simultaneously has a great influence on memory demand and computational time.
In this thesis, a hybrid discretization technique has been developed for the three-dimensional discretization of a three-phase material, which is respecting the numerical efficiency of nonlinear (damage) simulations of these materials. The increase of the computational efficiency is enabled by the improved scalability of the numerical algorithms. Consequently, substructuring methods for partitioning the hybrid mesh were implemented, tested and adapted to the HPC computing framework using several hundred CPU (central processing units) nodes for building the finite element assembly. A memory-efficient iterative and parallelized equation solver combined with a special preconditioning technique for solving the underlying equation system was modified and adapted to enable combined CPU and GPU based computations.
Hence, it is recommended by the author to apply the substructuring method for hybrid meshes, which respects different material phases and their mechanical behavior and which enables to split the structure in elastic and inelastic parts. However, the consideration of the nonlinear material behavior, specified for the corresponding phase, is limited to the inelastic domains only, and by that causes a decreased computing time for the nonlinear procedure. Due to the high numerical effort for such simulations, an alternative approach for the nonlinear finite element analysis, based on the sequential linear analysis, was implemented in respect to scalable HPC. The incremental-iterative procedure in finite element analysis (FEA) during the nonlinear step was then replaced by a sequence of linear FE analysis when damage in critical regions occured, known in literature as saw-tooth approach. As a result, qualitative (smeared) crack initiation in 3D multiphase specimens has efficiently been simulated.
BAUHAUS ISOMETRY AND FIELDS
(2012)
While integration increases by networking, segregation strides ahead too. Most of us fixate our mind on special topics. Yet we are relying on our intuition too. We are sometimes waiting for the inflow of new ideas or valuable information that we hold in high esteem, although we are not entirely conscious of its origin. We may even say the most precious intuitions are rooting in deep subconscious, collective layers of the mind. Take as a simple example the emergence of orientation in paleolithic events and its relation to the dihedral symmetry of the compass. Consider also the extension of this algebraic matter into the operational structures of the mind on the one hand and into the algebra of geometry, Clifford algebra as we use to call it today, on the other. Culture and mind, and even the individual act of creation may be connected with transient events that are subconscious and inaccessible to cognition in principle. Other events causative for our work may be merely invisible too us, though in principle they should turn out attainable. In this case we are just ignorant of the whole creative process. Sometimes we begin to use unusual tools or turn into handicraft enthusiasts. Then our small institutes turn into workshops and factories. All this is indeed joining with the Bauhaus and its spirit. We shall go together into this, and we shall present a record of this session.
The topic of structural robustness is covered extensively in current literature in structural engineering. A few evaluation methods already exist. Since these methods are based on different evaluation approaches, the comparison is difficult. But all the approaches have one in common, they need a structural model which represents the structure to be evaluated. As the structural model is the basis of the robustness evaluation, there is the question if the quality of the chosen structural model is influencing the estimation of the structural robustness index. This paper shows what robustness in structural engineering means and gives an overview of existing assessment methods. One is the reliability based robustness index, which uses the reliability indices of a intact and a damaged structure. The second one is the risk based robustness index, which estimates the structural robustness by the usage of direct and indirect risk. The paper describes how these approaches for the evaluation of structural robustness works and which parameters will be used. Since both approaches needs a structural model for the estimation of the structural behavior and the probability of failure, it is necessary to think about the quality of the chosen structural model. Nevertheless, the chosen model has to represent the structure, the input factors and reflect the damages which occur. On the example of two different model qualities, it will be shown, that the model choice is really influencing the quality of the robustness index.