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Die Broschüre gibt einen Überblick über die angewandten Zugänge und erarbeiteten Ergebnisse aus dem interdisziplinären Forschungsprojekt „Zukunftsindex Heimat und Baukultur 2025" der Professuren Denkmalpflege und Baugeschichte, Landschaftsarchitektur /-planung sowie Sozialwissenschaftliche Stadtforschung, durchgeführt 2021-2023 am Institut für Europäische Urbanistik (IfEU) der Bauhaus Universität Weimar.
This paper divides into a theoretical and a practical part. The former describes the relevance of the flow of people for urban development and the appraisal of HST related issues. Further Space Syntax and its main ideas and measures are introduced, like the role of axial maps and their preparation for
example. Part one also contains background information about the collection of data on site in Leipzig.
The second part exemplifies the case of the City-Tunnel Project in Leipzig, Germany and the practical use of the Space Syntax method. The project stands for the implementation of a future regional train network in the wider metropolitan area of Leipzig and Halle
Es wurde ein multi-touch interaktives Tabletop als Basistechnologie zur Exploration neuer Interaktionskonzepte für kooperative multi-touch Anwendungen entwickelt. In dieser Publikation stellen wir vor, wie ein kooperatives multi-touch interaktives Tabletop basierend auf günstiger Standard-Hardware mit geringem Realisierungsaufwand gebaut werden kann. Wir präsentieren eine Software-Anwendung, die wir dafür entwickelt haben. And wir berichten über Benutzerkommentare zum Tabletop und der Anwendung.
The "Stapelhaus": Experimental building project on the campus of the Bauhaus-Universität Weimar
(2020)
The project is a cooperation between the bauhaus.ifex and MFPA Weimar and is intended to develop step by step as an experimental student village. Special focus is given to sustainability and construction using different building materials. For the construction of the first room module, CemCel was chosen as a new, lightweight and fibre-based building material.
Superimposing Dynamic Range
(2008)
We present a simple and cost-efficient way of extending contrast, perceived tonal resolution, and the color space of static hardcopy images, beyond the capabilities of hardcopy devices or low-dynamic range displays alone. A calibrated projector-camera system is applied for automatic registration, scanning and superimposition of hardcopies. We explain how high-dynamic range content can be split for linear devices with different capabilities, how luminance quantization can be optimized with respect to the non-linear response of the human visual system as well as for the discrete nature of the applied modulation devices; and how inverse tone-mapping can be adapted in case only untreated hardcopies and softcopies (such as regular photographs) are available. We believe that our approach has the potential to complement hardcopy-based technologies, such as X-ray prints for filmless imaging, in domains that operate with high quality static image content, like radiology and other medical fields, or astronomy.
Superimposing Dynamic Range
(2008)
Replacing a uniform illumination by a high-frequent illumination enhances the contrast of observed and captured images. We modulate spatially and temporally multiplexed (projected) light with reflective or transmissive matter to achieve high dynamic range visualizations of radiological images on printed paper or ePaper, and to boost the optical contrast of images viewed or imaged with light microscopes.
Strategic Developments
(2006)
In today’s information society the vast technical progress and the sinking cost of information and communication technology provide new opportunities for information supply, and new technical support for communication and cooperation over distance. These trends also entail challenges such as supplying information that is adequate for a particular person in a specific situation as well as managing communication among geographically distributed parties efficiently. Context-aware systems that use sensors in order to analyse their environment and to adapt their behaviour. Yet, adequate tools for developing sensor-based infrastructures are missing. We have designed and developed Sens-ation, an open and generic service-oriented platform, which provides powerful, yet easy-to-use, tools to software developers who want to develop context-aware, sensor-based infrastructures. The service-oriented paradigm of Sens-ation enables standardised communication within individual infrastructures, between infrastructures and their sensors, but also among distributed infrastructures. On a whole, Sens-ation facilitates the development allowing developers to concentrate on the semantics of their infrastructures, and to develop innovative concepts and implementations of context-aware systems.
Radiometric compensation techniques allow seamless projections onto complex everyday surfaces. Implemented with projector-camera systems they support the presentation of visual content in situations where projection-optimized screens are not available or not desired - as in museums, historic sites, air-plane cabins, or stage performances. We propose a novel approach that employs the full light transport between a projector and a camera to account for many illumination aspects, such as interreflections, refractions and defocus. Precomputing the inverse light transport in combination with an efficient implementation on the GPU makes the real-time compensation of captured local and global light modulations possible.
In kalten und gemäßigten Klimazonen kann Beton einem kombinierten Frost-Tausalz-Angriff ausgesetzt sein, der zu Schäden in Form von Abwitterungen führen kann. Daher wurden zahlreiche Prüfverfahren entwickelt, um die Widerstandsfähigkeit von Betonzusammensetzungen gegen diese Art des Angriffs zu bestimmen. Diese Tests simulieren in der Regel einen starken Angriff mit hohen Sättigungsgraden, wie z. B. bei Betonfahrbahnen. Es gibt nur sehr wenige Ansätze für die Prüfung des Widerstands von Betonen, die nur einem mittleren Sättigungsgrad ausgesetzt sind, da solche Betonelemente in der Regel keine nennenswerten Abwitterungen aufweisen. Die zunehmende Verwendung von klinkereffizienten Zementen könnte sich jedoch in gewissem Maße auf den Frost-Tausalz-Widerstand solcher Betonelemente auswirken. Um eine angemessene Dauerhaftigkeit zu gewährleisten ist es daher wünschenswert, ihre Leistungsfähigkeit in einem tatsächlichen Prüfverfahren zu ermitteln, anstatt sich auf Erfahrungswerte zu verlassen. Daher wurden Ansätze für abgeschwächte Prüfverfahren entwickelt, die auf dem Slab-Test bzw. dem CDF-Test beruhen.
Presence, Privacy, and PRIMIFaces: Towards Selective Information Disclosure in Instant Messaging
(2008)
Efficient distant cooperation often requires spontaneous ad-hoc social interaction, which is only possible with adequate information on the prospective communication partner. This often requires disclosing and sharing personal information via tools such as instant messaging systems and can conflict with the users’ wishes for privacy. In this paper we present an initial study investigating this trade-off and discuss implications for the design of instant messaging systems. We present the functionality and design of the PRIMIFaces instant messaging prototype supporting flexible identity management and selective information disclosure.
We present PhoneGuide – an enhanced museum guidance approach that uses camera-equipped mobile phones and on-device object recognition. Our main technical achievement is a simple and light-weight object recognition approach that is realized with single-layer perceptron neuronal networks. In contrast to related systems which perform computational intensive image processing tasks on remote servers, our intention is to carry out all computations directly on the phone. This ensures little or even no network traffic and consequently decreases cost for online times. Our laboratory experiments and field surveys have shown that photographed museum exhibits can be recognized with a probability of over 90%. We have evaluated different feature sets to optimize the recognition rate and performance. Our experiments revealed that normalized color features are most effective for our method. Choosing such a feature set allows recognizing an object below one second on up-to-date phones. The amount of data that is required for differentiating 50 objects from multiple perspectives is less than 6KBytes.
Money for nothing and content for free? Zahlungsbereitschaft für digitaljournalistische Inhalte
(2019)
Frei nach dem Motto "Money for nothing and content for free" werden tagesaktuelle Informationen ebenso wie aufwändig recherchierte Reportagen im Digitalen vornehmlich kostenfrei genutzt. Wie können journalistische Angebote sich also nachhaltig refinanzieren? Die vorliegende Studie stellt Nutzerinnen und Nutzer in den Mittelpunkt. Sie fragt nach den Gründen für fehlende Zahlungsbereitschaft sowie danach, warum und wofür gezahlt wird. Außerdem gibt sie Medienschaffenden konkrete Handlungsempfehlungen, um ihre journalistischen Produkte ansprechend zu gestalten und so die Zahlungsbereitschaft von Leserinnen und Lesern zu steigern.
True to the motto “Money for nothing and content for free”, both up-to-date information and thoroughly researched reporting are principally used free of charge in their digital forms. Considering this, how can journalism be funded sustainably? This study focuses on users and investigates the reasons for their lack of willingness to pay for content, as well as what they do pay for, and why.
Although audio guides are widely established in many museums, they suffer from several drawbacks compared to state-of-the-art multimedia technologies: First, they provide only audible information to museum visitors, while other forms of media presentation, such as reading text or video could be beneficial for museum guidance tasks. Second, they are not very intuitive. Reference numbers have to be manually keyed in by the visitor before information about the exhibit is provided. These numbers are either displayed on visible tags that are located near the exhibited objects, or are printed in brochures that have to be carried. Third, offering mobile guidance equipment to visitors leads to acquisition and maintenance costs that have to be covered by the museum. With our project PhoneGuide we aim at solving these problems by enabling the application of conventional camera-equipped mobile phones for museum guidance purposes. The advantages are obvious: First, today’s off-the-shelf mobile phones offer a rich pallet of multimedia functionalities ---ranging from audio (over speaker or head-set) and video (graphics, images, movies) to simple tactile feedback (vibration). Second, integrated cameras, improvements in processor performance and more memory space enable supporting advanced computer vision algorithms. Instead of keying in reference numbers, objects can be recognized automatically by taking non-persistent photographs of them. This is more intuitive and saves museum curators from distributing and maintaining a large number of physical (visible or invisible) tags. Together with a few sensor-equipped reference tags only, computer vision based object recognition allows for the classification of single objects; whereas overlapping signal ranges of object-distinct active tags (such as RFID) would prevent the identification of individuals that are grouped closely together. Third, since we assume that museum visitors will be able to use their own devices, the acquisition and maintenance cost for museum-owned devices decreases.
Nutzerorientierte Bausanierung bedeutet eine gegenüber dem konventionellen Vorgehen deutlich verstärkte Ausrichtung des Planungs- und Sanierungsprozesses auf die Anforderungen und Bedürfnisse des zukünftigen Nutzers eines Gebäudes. Dies hat einerseits ein hochwertigeres Produkt zum Ergebnis, erfordert andererseits aber auch den Einsatz neuer Methoden und Baustoffe sowie ein vernetztes Zusammenarbeiten aller am Bauprozess Beteiligten. Der Fokus der Publikation liegt dabei auf den Bereichen, die eine hohe Relevanz für die nutzerorientierte Bausanierung aufweisen. Dabei handelt es sich insbesondere um: Computergestütztes Bauaufmaß und digitale Bauwerksmodellierung (BIM), bauphysikalische Methoden zur Optimierung von Energieeffizienz und Behaglichkeit bei der Sanierung von Bestandsgebäuden, zerstörungsfreie Untersuchungsmethoden im Rahmen einer substanzschonenden Bauzustandsanalyse und Entwicklung von Ergänzungsbaustoffen.
Das Projekt nuBau ist eine Kooperation zwischen den Fakultäten Bauingenieurwesen und Architektur der Bauhaus-Universität Weimar. Die beteiligten Professuren sind: Bauphysik, Informatik in der Architektur, Polymere Werkstoffe und Werkstoffe des Bauens.