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Diese Tagung versteht sich als Forum der Wissenschaftler und Praktiker aus Ost und West für einen fachübergreifenden Dialog. Informatiker, Ingenieure, Architekten und Mathematiker aus aller Welt treffen sich zu einem inter-disziplinären und länderübergreifenden Erfahrungsaustausch in der Klassikerstadt Weimar, um über ihre Ergebnisse in Forschung, Entwicklung und Praxis zu berichten.

In this study we introduce a concept of discrete Laplacian on the plane lattice and consider its iteration dynamical system. At first we discuss some basic properties on the dynamical system to be proved. Next making their computer simulations, we show that we can realize the following phenomena quite well:(1) The crystal of waters (2) The designs of carpets, embroideries (3) The time change of the numbers of families of extinct animals, and (4) The echo systems of life things. Hence we may expect that we can understand the evolutions and self organizations by use of the dynamical systems. Here we want to make a stress on the following fact: Although several well known chaotic dynamical systems can describe chaotic phenomena, they have difficulties in the descriptions of the evolutions and self organizations.

The research of the best building design requires a concerted design approach of both structure and foundation. Our work is an application of this approach. Our objective is also to create an interactive tool, which will be able to define, at the early design stages, the orientations of structure and foundation systems that satisfy as well as possible the client and the architect. If the concerns of these two actors are primarily technical and economical, they also wish to apprehend the environmental and social dimensions of their projects. Thus, this approach bases on alternative studies and on a multi-criterion analysis. In this paper, we present the context of our work, the problem formulation, which allows a concerted design of Structure and Foundation systems and the feasible solutions identifying process.

Interactive visualization based on 3D computer graphics nowadays is an indispensable part of any simulation software used in engineering. Nevertheless, the implementation of such visualization software components is often avoided in research projects because it is a challenging and potentially time consuming task. In this contribution, a novel Java framework for the interactive visualization of engineering models is introduced. It supports the task of implementing engineering visualization software by providing adequate program logic as well as high level classes for the visual representation of entities typical for engineering models. The presented framework is built on top of the open source visualization toolkit VTK. In VTK, a visualization model is established by connecting several filter objects in a so called visualization pipeline. Although designing and implementing a good pipeline layout is demanding, VTK does not support the reuse of pipeline layouts directly. Our framework tailors VTK to engineering applications on two levels. On the first level it adds new – engineering model specific – filter classes to VTK. On the second level, ready made pipeline layouts for certain aspects of engineering models are provided. For instance there is a pipeline class for one-dimensional elements like trusses and beams that is capable of showing the elements along with deformations and member forces. In order to facilitate the implementation of a graphical user interface (GUI) for each pipeline class, there exists a reusable Java Swing GUI component that allows the user to configure the appearance of the visualization model. Because of the flexible structure, the framework can be easily adapted and extended to new problem domains. Currently it is used in (i) an object-oriented p-version finite element code for design optimization, (ii) an agent based monitoring system for dam structures and (iii) the simulation of destruction processes by controlled explosives based on multibody dynamics. Application examples from all three domains illustrates that the approach presented is powerful as well as versatile.

Due to economical, technical or political reasons all over the world about 100 nuclear power plants have been disconnected until today. All these power stations are still waiting for their complete dismantling which, considering one reactor, causes cost of up to one Bil. Euros and lasts up to 15 years. In our contribution we present a resource-constrained project scheduling approach minimizing the total discounted cost of dismantling a nuclear power plant. A project of dismantling a nuclear power plant can be subdivided into a number of disassembling activities. The execution of these activities requires time and scarce resources like manpower, special equipment or storage facilities for the contaminated material arising from the dismantling. Moreover, we have to regard several minimum and maximum time lags (temporal constraints) between the start times of the different activities. Finally, each disassembling activity can be processed in two alternative execution modes, which lead to different disbursements and determine the resource requirements of the considered activity. The optimization problem is to determine a start time and an execution mode for each activity, such that the discounted cost of the project is minimum, and neither the temporal constraints are violated nor the activities' resource requirements exceed the availability of any scarce resource at any point in time. In our contribution we introduce an appropriate multi-mode project scheduling model with minimum and maximum time lags as well as renewable and cumulative resources for the described optimization problem. Furthermore, we show that the considered optimization problem is NP-hard in the strong sense. For small problem instances, optimal solutions can be gained from a relaxation based enumeration approach which is incorporated into a branch and bound algorithm. In order to be able to solve large problem instances, we also propose a truncated version of the devised branch and bound algorithm.

MODEL OF TRAM LINE OPERATION
(2006)

From passenger's perspective punctuality is one of the most important features of trams operations. Unfortunately in most cases this feature is only insufficiently fulfilled. In this paper we present a simulation model for trams operation with special focus on punctuality. The aim is to get a helpful tool for designing time-tables and for analyzing the effects by changing priorities for trams in traffic lights respectively the kind of track separation. A realization of trams operations is assumed to be a sequence of running times between successive stops and times spent by tram at the stops. In this paper the running time is modeled by the sum of its mean value and a zero-mean random variable. With the help of multiple regression we find out that the average running time is a function depending on the length of the sections and the number of intersections. The random component is modeled by a sum of two independent zero-mean random variables. One of these variables describes the disturbance caused by the process of waiting at an intersection and the other the disturbance caused by the process of driving. The time spent at a stop is assumed to be a random variable, too. Its distribution is estimated from given measurements of these stop times for different tram lines in Kraków. Finally a special case of the introduced model is considered and numerical results are presented. This paper is involved with CIVITAS-CARAVEL project: "Clean and better transport in cites". The project has received research funding from the Community's Sixth Framework Programme. The paper reflects only the author's views and the Community is not liable for any use that may be made of the information contained therein.

The ride of the tram along the line, defined by a time-table, consists of the travel time between the subsequent sections and the time spent by tram on the stops. In the paper, statistical data collected in the city of Krakow is presented and evaluated. In polish conditions, for trams the time spent on stops makes up the remarkable amount of 30 % of the total time of tram line operation. Moreover, this time is characterized by large variability. The time spent by tram on a stop consists of alighting and boarding time and time lost by tram on stop after alighting and boarding time ending, but before departure. Alighting and boarding time itself usually depends on the random number of alighting and boarding passengers and also on the number of passengers which are inside the vehicle. However, the time spent by tram on stop after alighting and boarding time ending is an effect of certain random events, mainly because of impossibility of departure from stop, caused by lack of priorities for public transport vehicles. The main focus of the talk lies on the description and the modelling of these effects. This paper is involved with CIVITAS-CARAVEL project: "Clean and better transport in cites". The project has received research funding from the Community's Sixth Framework Programme. The paper reflects only the author's views and the Community is not liable for any use that may be made of the information contained therein.

The idea about a simulation program to support urban planning is explained: Four different, clearly defined developing paths can be calculated for the rebuilding of a shrinking town. Aided by self-organization principles, a complex system can be created. The dynamics based on the action patterns of single actors, whose behaviour is cyclically depends on the generated structure. Global influences, which control the development, can be divided at a spatial, socioeconomic, and organizational-juridical level. The simulation model should offer conclusions on new planning strategies, especially in the context of the creation process of rebuilding measures. An example of a transportation system is shown by means of prototypes for the visualisation of the dynamic development process.

Die verteilte Bearbeitung gemeinsamer Produktmodelle ist im Bauwesen Gegenstand der aktuellen Forschung. Der vorgestellte Lösungsansatz bewegt sich in einem Spannungsfeld: Zum einen sollen die zu bearbeitenden Teilmengen des Produktmodells sehr flexibel durch die Planer zu bilden sein, zum anderen müssen Revisions- und Freigabestände dauerhaft und unveränderlich definiert werden. In einer versionierten Umgebung mit vielen Abhängigkeiten sind diese Anforderungen schwierig zu erfüllen. Der vorgestellte Lösungsansatz zeigt die Bildung von Revisions- und Freigabeständen, ohne die flexible verteilte Bearbeitung einzuschränken. Die Freigabestände müssen bestimmte Eigenschaften erfüllen: Es darf beispielsweise nur eine Version eines Objekts enthalten sein und es müssen die Bindungen zu anderen Objektversionen in einer konsistenten Weise berücksichtigt werden. Es wird eine mathematische Beschreibung gewählt, die auf der Mengenlehre und der Graphentheorie basiert.

The synchronous distributed processing of common source code in the software development process is supported by well proven methods. The planning process has similarities with the software development process. However, there are no consistent and similarly successful methods for applications in construction projects. A new approach is proposed in this contribution.