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The numerical simulation of damage using phenomenological models on the macroscale was state of the art for many decades. However, such models are not able to capture the complex nature of damage, which simultaneously proceeds on multiple length scales. Furthermore, these phenomenological models usually contain damage parameters, which are physically not interpretable. Consequently, a reasonable experimental determination of these parameters is often impossible. In the last twenty years, the ongoing advance in computational capacities provided new opportunities for more and more detailed studies of the microstructural damage behavior. Today, multiphase models with several million degrees of freedom enable for the numerical simulation of micro-damage phenomena in naturally heterogeneous materials. Therewith, the application of multiscale concepts for the numerical investigation of the complex nature of damage can be realized. The presented thesis contributes to a hierarchical multiscale strategy for the simulation of brittle intergranular damage in polycrystalline materials, for example aluminum. The numerical investigation of physical damage phenomena on an atomistic microscale and the integration of these physically based information into damage models on the continuum meso- and macroscale is intended. Therefore, numerical methods for the damage analysis on the micro- and mesoscale including the scale transfer are presented and the transition to the macroscale is discussed. The investigation of brittle intergranular damage on the microscale is realized by the application of the nonlocal Quasicontinuum method, which fully describes the material behavior by atomistic potential functions, but reduces the number of atomic degrees of freedom by introducing kinematic couplings. Since this promising method is applied only by a limited group of researchers for special problems, necessary improvements have been realized in an own parallelized implementation of the 3D nonlocal Quasicontinuum method. The aim of this implementation was to develop and combine robust and efficient algorithms for a general use of the Quasicontinuum method, and therewith to allow for the atomistic damage analysis in arbitrary grain boundary configurations. The implementation is applied in analyses of brittle intergranular damage in ideal and nonideal grain boundary models of FCC aluminum, considering arbitrary misorientations. From the microscale simulations traction separation laws are derived, which describe grain boundary decohesion on the mesoscale. Traction separation laws are part of cohesive zone models to simulate the brittle interface decohesion in heterogeneous polycrystal structures. 2D and 3D mesoscale models are presented, which are able to reproduce crack initiation and propagation along cohesive interfaces in polycrystals. An improved Voronoi algorithm is developed in 2D to generate polycrystal material structures based on arbitrary distribution functions of grain size. The new model is more flexible in representing realistic grain size distributions. Further improvements of the 2D model are realized by the implementation and application of an orthotropic material model with Hill plasticity criterion to grains. The 2D and 3D polycrystal models are applied to analyze crack initiation and propagation in statically loaded samples of aluminum on the mesoscale without the necessity of initial damage definition.
Besides home entertainment and business presentations, video projectors are powerful tools for modulating images spatially as well as temporally. The re-evolving need for stereoscopic displays increases the demand for low-latency projectors and recent advances in LED technology also offer high modulation frequencies. Combining such high-frequency illumination modules with synchronized, fast cameras, makes it possible to develop specialized high-speed illumination systems for visual effects production. In this thesis we present different systems for using spatially as well as temporally modulated illumination in combination with a synchronized camera to simplify the requirements of standard digital video composition techniques for film and television productions and to offer new possibilities for visual effects generation. After an overview of the basic terminology and a summary of related methods, we discuss and give examples of how modulated light can be applied to a scene recording context to enable a variety of effects which cannot be realized using standard methods, such as virtual studio technology or chroma keying. We propose using high-frequency, synchronized illumination which, in addition to providing illumination, is modulated in terms of intensity and wavelength to encode technical information for visual effects generation. This is carried out in such a way that the technical components do not influence the final composite and are also not visible to observers on the film set. Using this approach we present a real-time flash keying system for the generation of perspectively correct augmented composites by projecting imperceptible markers for optical camera tracking. Furthermore, we present a system which enables the generation of various digital video compositing effects outside of completely controlled studio environments, such as virtual studios. A third temporal keying system is presented that aims to overcome the constraints of traditional chroma keying in terms of color spill and color dependency. ...
The advent of high-performance mobile phones has opened up the opportunity to develop new context-aware applications for everyday life. In particular, applications for context-aware information retrieval in conjunction with image-based object recognition have become a focal area of recent research. In this thesis we introduce an adaptive mobile museum guidance system that allows visitors in a museum to identify exhibits by taking a picture with their mobile phone. Besides approaches to object recognition, we present different adaptation techniques that improve classification performance. After providing a comprehensive background of context-aware mobile information systems in general, we present an on-device object recognition algorithm and show how its classification performance can be improved by capturing multiple images of a single exhibit. To accomplish this, we combine the classification results of the individual pictures and consider the perspective relations among the retrieved database images. In order to identify multiple exhibits in pictures we present an approach that uses the spatial relationships among the objects in images. They make it possible to infer and validate the locations of undetected objects relative to the detected ones and additionally improve classification performance. To cope with environmental influences, we introduce an adaptation technique that establishes ad-hoc wireless networks among the visitors’ mobile devices to exchange classification data. This ensures constant classification rates under varying illumination levels and changing object placement. Finally, in addition to localization using RF-technology, we present an adaptation technique that uses user-generated spatio-temporal pathway data for person movement prediction. Based on the history of previously visited exhibits, the algorithm determines possible future locations and incorporates these predictions into the object classification process. This increases classification performance and offers benefits comparable to traditional localization approaches but without the need for additional hardware. Through multiple field studies and laboratory experiments we demonstrate the benefits of each approach and show how they influence the overall classification rate.
Public Private Partnership (PPP) setzt sich zunehmend als alternative Beschaffungsvariante für die öffentliche Hand durch. Im Krankenhausbereich bestehen erste Erfahrungen mit PPP, allerdings kann hier im Gegensatz zu anderen öffentlichen Bereichen noch nicht von einer Etablierung gesprochen werden. In vielen Krankenhäusern besteht Unklarheit über dieses neue Organisationskonzept. Was steckt hinter diesem Begriff, der teilweise synonym zur „Privatisierung“ verwendet wird? Ausgehend von dieser Fragestellung wird in der vorliegenden Arbeit gezeigt, dass PPP bei richtiger Anwendung eine Alternative zum Verkauf eines öffentlichen Krankenhauses darstellt. PPP ist ein Instrument, mit dem privates Know-how und Kapital für den öffentlichen Krankenhausträger nutzbar gemacht wird. Die öffentliche Trägerschaft des Krankenhauses bleibt dabei, im Gegensatz zu einer materiellen Privatisierung, erhalten. Die Rahmenbedingungen des Gesundheitswesens stellen insbesondere die öffentlichen Krankenhäuser vor große Herausforderungen. Die Lage ist zunehmend geprägt von Mittelknappheit, Sanierungsstau und stetig steigendem Wettbewerbsdruck um die Patienten. Die Reformbemühungen der Bundesregierung zur Senkung der Gesundheitsausgaben haben in den letzten Jahrzehnten zu immer neuen Gesetzesregelungen in immer kürzeren Zeitabständen geführt. Den bisher letzten großen Schritt in dieser Entwicklung stellt die Umstellung der Krankenhausvergütung auf DRG-Fallpauschalen dar. Die Auswirkungen sind insbesondere in den öffentlichen Krankenhäusern zu spüren. Defizitäre Einrichtungen, die bisher durch Subventionen gestützt wurden, werden nun nicht mehr „künstlich am Leben“ erhalten. Alle Krankenhäuser erhalten eine leistungsorientierte Vergütung, weitgehend unabhängig von den krankenhausspezifisch anfallenden Kosten. Durch diese Entwicklungen wurde das Bestreben in den Krankenhäuser, die internen Leistungsprozesse zu optimieren, weiter forciert. Dabei kommt den mit der Gebäudesubstanz verbundenen Leistungen eine besondere Bedeutung zu. Aufgrund hoher Investitionskosten und bedeutender Aufwendungen in der Nutzungsphase erreichen die nicht-medizinischen Leistungen in einem Krankenhaus einen beachtlichen Anteil an den Gesamtkosten. Fast ein Drittel der Krankenhaus-Kosten steht nicht in direkter Beziehung zum Heilungsprozess. In Deutschland macht dieser Anteil der nicht-medizinischen Abläufe jährlich rd. 18 Mrd. Euro aus. Das Optimierungspotenzial des nicht-medizinischen Leistungsbereichs, der auch die bau- und immobilienwirtschaftlichen Leistungen umfasst, wird bisher oft noch unterschätzt und ist in den meisten Fällen noch nicht ausgeschöpft. Allein schon aufgrund dessen finanzieller Bedeutung bedarf es einer verstärkten wissenschaftlichen Auseinandersetzung. Dieser Notwendigkeit ist bisher noch unzureichend Rechnung getragen wurden. Die vorliegende Arbeit will mit der Erforschung der Anwendbarkeit von PPP für Krankenaus-Immobilien einen Beitrag dazu leisten, diese Lücke zu schließen. Mit dieser für den deutschen Krankenhausbereich neuartigen Beschaffungsvariante wird ein Weg aufgezeigt, wie bei den nicht-medizinischen Leistungen nachhaltig Effizienzpotenziale erschlossen werden können und auf diese Weise ein Beitrag zum wirtschaftlichen Erfolg des gesamten Krankenhauses erzielt werden kann.
Virtual reality systems offer substantial potential in supporting decision processes based purely on computer-based representations and simulations. The automotive industry is a prime application domain for such technology, since almost all product parts are available as three-dimensional models. The consideration of ergonomic aspects during assembly tasks, the evaluation of humanmachine interfaces in the car interior, design decision meetings as well as customer presentations serve as but a few examples, wherein the benefit of virtual reality technology is obvious. All these tasks require the involvement of a group of people with different expertises. However, current stereoscopic display systems only provide correct 3D-images for a single user, while other users see a more or less distorted virtual model. This is a major reason why these systems still face limited acceptance in the automotive industry. They need to be operated by experts, who have an advanced understanding of the particular interaction techniques and are aware of the limitations and shortcomings of virtual reality technology. The central idea of this thesis is to investigate the utility of stereoscopic multi-user systems for various stages of the car development process. Such systems provide multiple users with individual and perspectively correct stereoscopic images, which are key features and serve as the premise for the appropriate support of collaborative group processes. The focus of the research is on questions related to various aspects of collaboration in multi-viewer systems such as verbal communication, deictic reference, embodiments and collaborative interaction techniques. The results of this endeavor provide scientific evidence that multi-viewer systems improve the usability of VR-applications for various automotive scenarios, wherein co-located group discussions are necessary. The thesis identifies and discusses the requirements for these scenarios as well as the limitations of applying multi-viewer technology in this context. A particularly important gesture in real-world group discussions is referencing an object by pointing with the hand and the accuracy which can be expected in VR is made evident. A novel two-user seating buck is introduced for the evaluation of ergonomics in a car interior and the requirements on avatar representations for users sitting in a car are identified. Collaborative assembly tasks require high precision. The novel concept of a two-user prop significantly increases the quality of such a simulation in a virtual environment and allows ergonomists to study the strain on workers during an assembly sequence. These findings contribute toward an increased acceptance of VR-technology for collaborative development meetings in the automotive industry and other domains.
This thesis focuses on the cryptanalysis and the design of block ciphers and hash func- tions. The thesis starts with an overview of methods for cryptanalysis of block ciphers which are based on differential cryptanalysis. We explain these concepts and also sev- eral combinations of these attacks. We propose new attacks on reduced versions of ARIA and AES. Furthermore, we analyze the strength of the internal block ciphers of hash functions. We propose the first attacks that break the internal block ciphers of Tiger, HAS-160, and a reduced round version of SHACAL-2. The last part of the thesis is concerned with the analysis and the design of cryptographic hash functions. We adopt a block cipher attack called slide attack into the scenario of hash function cryptanalysis. We then use this new method to attack different variants of GRINDAHL and RADIOGATUN. Finally, we propose a new hash function called TWISTER which was designed and pro- posed for the SHA-3 competition. TWISTER was accepted for round one of this com- petition. Our approach follows a new strategy to design a cryptographic hash function. We also describe several attacks on TWISTER and discuss the security issues concern- ing these attack on TWISTER.
In der vorliegenden Arbeit wird eine kraftschlüssige Verbindungstechnik für modulare, schalenartige Faserverbundbauteile vorgestellt. Die Verbindung basiert auf der Verklebung mit lokal begrenzten Stahlblechen. Aus dem Verbindungsansatz wird die Verklebung zwischen Stahl und Faserverbundkunststoff vertiefend betrachtet. Ziel sind die Wahl von technologischen Randbedingungen, die Erarbeitung eines Vorschlages zur numerischen Berechnung und Bemessung und die Formulierung konstruktiver Empfehlungen zum Entwurf von Verklebungen. Mechanische Kennwerte werden in Zugversuchen ermittelt und direkt auf die nichtlinearen Berechnungen übertragen. Technologische Einflüsse und die Streuungen aus realen Verklebungen werden über die Nachrechnung von Zugscherversuchen in die Bemessung integriert. Es wird gezeigt, dass die Verklebungen ausreichende Festigkeiten und ein zufriedenstellendes Bruchverhalten aufweisen. Die Kombination aus einer Werkstattverklebung und einer baustellengerechten Montage ermöglicht eine materialgerechte und effiziente Verbindungen für Faserverbundkonstruktionen unter den Randbedingungen des Bauwesens.