TY - JOUR A1 - Birkholz, Marie Luise T1 - Mächtiger Boden. Essay über den Versuch, einen Staatsapparat zu erlaufen JF - sub\urban. Zeitschrift für Kritische Stadtforschung N2 - Der Text folgt in essayistischer Form einem Spaziergang durch das politische Zentrum Brasílias in Brasilien. Die Konzentration liegt auf der Gestaltung des Bodens. Wie ist die Planhauptstadt „vom Reißbrett“ in der Horizontalen gestaltet? Wie sehen repräsentative Plätze einer Stadt aus, die vor allem für Autos gebaut worden ist? Der forschende Blick liegt auf dem erlebten Ist-Zustand und wird assoziativ mit Ergebnissen der Forschungsarbeit aus Deutschland reflektiert. „Mächtiger Boden“ entstand als Satellit zur aktuellen Forschung der Autorin im Rahmen eines Aufenthalts in Brasilien. KW - Brasilia KW - Stadtplanung KW - Brasilia KW - Stadtgestaltung KW - Bodengestaltung KW - Spaziergang KW - politische Repräsentation Y1 - 2015 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20220112-45591 UR - https://zeitschrift-suburban.de/sys/index.php/suburban/article/view/200 VL - 2015 IS - Band 3, Heft 2 SP - 141 EP - 154 PB - ub\urban e.V. CY - Berlin ER - TY - JOUR A1 - Klein, Bernhard A1 - König, Reinhard T1 - Computational Urban Planning: Using the Value Lab as Control Center JF - FCL Magazine, Special Issue Simulation Platform N2 - Urban planning involves many aspects and various disciplines, demanding an asynchronous planning approach. The level of complexity rises with each aspect to be considered and makes it difficult to find universally satisfactory solutions. To improve this situation we propose a new approach, which complement traditional design methods with a computational urban plan- ning method that can fulfil formalizable design requirements automatically. Based on this approach we present a design space exploration framework for complex urban planning projects. For a better understanding of the idea of design space exploration, we introduce the concept of a digital scout which guides planners through the design space and assists them in their creative explorations. The scout can support planners during manual design by informing them about potential im- pacts or by suggesting different solutions that fulfill predefined quality requirements. The planner can change flexibly between a manually controlled and a completely automated design process. The developed system is presented using an exemplary urban planning scenario on two levels from the street layout to the placement of building volumes. Based on Self-Organizing Maps we implemented a method which makes it possible to visualize the multi-dimensional solution space in an easily analysable and comprehensible form. KW - Computational Urban Design KW - Stadtgestaltung Y1 - 2016 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20160622-26011 SP - 38 EP - 45 ER -