TY - RPRT A1 - Gross, Tom A1 - Fetter, Mirko A1 - Liebsch, Sascha T1 - The cueTable Cooperative Multi-Touch Interactive Tabletop: Implementation and User Feedback T1 - The cueTable Cooperative Multi-Touch Interactive Tabletop: Implementation and User Feedback N2 - Es wurde ein multi-touch interaktives Tabletop als Basistechnologie zur Exploration neuer Interaktionskonzepte für kooperative multi-touch Anwendungen entwickelt. In dieser Publikation stellen wir vor, wie ein kooperatives multi-touch interaktives Tabletop basierend auf günstiger Standard-Hardware mit geringem Realisierungsaufwand gebaut werden kann. Wir präsentieren eine Software-Anwendung, die wir dafür entwickelt haben. And wir berichten über Benutzerkommentare zum Tabletop und der Anwendung. N2 - We developed a multi-touch interactive tabletop as a base technology to explore new interaction concepts for cooperative multi-touch applications. In this paper we explain how to build a cooperative multi-touch interactive tabletop with standard and low-budget hardware and little implementation effort. We present a software application we developed. And we report on user feedback to the tabletop and the applications KW - Angewandte Informatik KW - Interaktiver Tabletop KW - kooperatives Multi-Touch KW - Implementation KW - Benutzerkommentare KW - Interactive Tabletop KW - Cooperative Multi-Touch KW - Implementation KW - User Feedback Y1 - 2007 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-6331 ER - TY - RPRT A1 - Gross, Tom A1 - Fetter, Mirko A1 - Seifert, Julian T1 - CoDaMine: Supporting Privacy and Trust Management in Ubiquitous Environments Through Communication Data Mining N2 - In ubiquitous environments an increasing number of sensors capture information on users and at the same time an increasing number of actuators are available to present information to users. This vast capturing of information potentially enables the system to adapt to the users. At the same time the system might violate the users' privacy by capturing information that the users do not want to share, and the system might disrupt the users by being too obtrusive in its adaptation or information supply. In this paper we present CoDaMine - a novel approach for providing users with system - generated feedback and control in ubiquitous environments giving them the freedom they need while reducing their effort. Basically, CoDaMine captures and analyses the users' online communication to learn about their social relationships in order to provide them with recommendations for inter-personal privacy and trust management. KW - Angewandte Informatik KW - Awareness KW - Gruppengewahrsein KW - Privatsphäre KW - Reziprozität KW - Ubiquitous Computing KW - Awareness KW - Group Awareness KW - Privacy KW - Reciprocity KW - Ubiquitous Computing Y1 - 2007 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-8154 ER -