TY - JOUR A1 - Koike, Hirotaka A1 - Morimoto, Akinori A1 - Nomura, Kazuhiro T1 - Development of Urban Land Use Model to Compare Transit-Oriented and Automobile-Oriented Cities N2 - This study is an attempt to develop a simple simulation model that can compare the differences between automobile-oriented and transit-oriented cities, and clarify the difference between city forms by transportation modes. Following a theoretical model development, a series of simulation runs are tried. The model allocates people who commute to CBD from residential zones along a transportation corridor. As a result of many simulation analyses, it is shown that automobiles need much more traffic space in comparison with the transit as is shown by the proposed traffic space ratio both in CBD and along the corridor. KW - Verkehrsplanung KW - Simulation KW - Stadtplanung Y1 - 2004 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-2621 ER - TY - JOUR A1 - Osada, Teppei A1 - Koike, Hirotaka A1 - Morimoto, Akinori T1 - Research on Establishment of a Standard of Traffic Impact Assessment with Integrated Database System N2 - Planning support systems, such as geographical information system (GIS) and traffic flow simulation models, are widely in use in recent urban planning research. In this paper we propose a method to apply traffic impact assessment (TIA) to large-scale, commercial developments. In TIA research we often encounter the problem of increasing amount of data that is necessary for detailed investigation and analysis, as the scale of commercial developments become larger and more complex. As a result, TIA presents two problems. The first problem is the difficulty of data acquisition. The second problem is the reliability of data. As a solution, we developed an integrated database system. KW - Verkehrsplanung KW - Simulation KW - Datenbanksystem Y1 - 2004 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-2647 ER - TY - JOUR A1 - Bargstädt, Hans-Joachim A1 - Blickling, Arno T1 - Effective cost estimate and construction processes with 3D interactive technologies: Towards a virtual world of construction sites N2 - The development of 3D technologies during the last decades in many different areas, leads us towards the complete 3D representation of planet earth on a high level of detail. On the lowest level we have geographical information systems (GIS) representing the outer layer of our planet as a 3D model. In the meantime these systems do not only give a geographical model but also present additional information like ownership, infrastructure and others that might be of interest for the construction business. In future these systems will serve as basis for virtual environments for planning and simulation of construction sites. In addition to this work is done on the integration of GIS systems with 3D city models in the area of urban planning and thus integration of different levels of detail. This article presents research work on the use of 3D models in construction on the next level of detail below the level of urban planning. The 3D city model is taken as basis for the 3D model of the construction site. In this virtual nD-world a contractor can organize and plan his resources, simulate different variants of construction processes and thus find out the most effective solution for the consideration of costs and time. On the basis of former researches the authors present a new approach for cost estimation and simulation using development technologies from game software. KW - Produktmodell KW - Simulation KW - Bautechnik KW - Baubetrieb KW - Baustelle KW - Virtuelle Realität Y1 - 2004 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-2320 ER -