TY - INPR A1 - Grundhöfer, Anselm A1 - Bimber, Oliver T1 - Real-Time Adaptive Radiometric Compensation N2 - Recent radiometric compensation techniques make it possible to project images onto colored and textured surfaces. This is realized with projector-camera systems by scanning the projection surface on a per-pixel basis. With the captured information, a compensation image is calculated that neutralizes geometric distortions and color blending caused by the underlying surface. As a result, the brightness and the contrast of the input image is reduced compared to a conventional projection onto a white canvas. If the input image is not manipulated in its intensities, the compensation image can contain values that are outside the dynamic range of the projector. They will lead to clipping errors and to visible artifacts on the surface. In this article, we present a novel algorithm that dynamically adjusts the content of the input images before radiometric compensation is carried out. This reduces the perceived visual artifacts while simultaneously preserving a maximum of luminance and contrast. The algorithm is implemented entirely on the GPU and is the first of its kind to run in real-time. KW - Maschinelles Sehen KW - CGI KW - Bildbasiertes Rendering KW - Display KW - Projektionsverfahren KW - Radiometrische Kompensation KW - Projektion KW - Projekor-Kamera System KW - Bildkorrektur KW - Visuelle Wahrnehmung KW - radiometric compensation KW - projection KW - projector-camera systems KW - image correction KW - visual perception Y1 - 2006 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-7848 ER - TY - THES A1 - Ettinger, Ulrike T1 - FASHIONABLY NATIONAL! ‚Volkstracht‘ als Ressource im sozialistischen Rumänien aus der Perspektive von Forschung und Kunst N2 - Ausgehend von der vielfachen Verwertung der bäuerlichen Kleidung durch den Staat während des Sozialismus in Rumänien wird in der Arbeit das ‚Gemacht-Sein‘ von Volkstrachten befragt entlang von im untersuchten Zeitraum wirkenden Diskursen, wie dem Prozess der Modernisierung oder der Hervorhebung nationaler Werte. Die künstlerische Forschung setzt dabei auf Simulacra (Roland Barthes). Ziel war, tradierte Formate der Wissensaufbereitung und -verbreitung zu appropriieren, so auch von Strategien, die auf der Ebene von Bildern und Sprache agieren, um eine Re-Lektüre sowohl von ‚Volkstracht‘ im Sozialismus als auch von ihren Entsprechungen nach 1989 zu ermöglichen. N2 - Based on the multiple use of peasant clothing by the government during socialism in Romania, this study questions the making of folk costumes along discourses effective in the investigated time period, such as the process of modernization or the enhancement of national values. The artistic research thereby relies on simulacra (Roland Barthes). The aim was to appropriate established formats of processing and disseminating knowledge, including strategies that operate on the level of images and language, in order to enable a re-reading of both folk costumes under socialism as well as their equivalents after 1989. T2 - FASHIONABLY NATIONAL! ‚Folk Costume‘ as a resource in socialist Romania from the perspective of research and art KW - Tracht KW - Volkstracht KW - Rumänien KW - Sozialismus KW - Postkommunismus KW - Artefakt KW - Display KW - Künstlerische Forschung KW - vestimentäre Moderne KW - Nation-building KW - Postsozialismus Y1 - 2020 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20200702-41891 ER -