TY - JOUR A1 - Makanae, Koji T1 - Highway Sequence Editor based on the Length-based Highway Product Model N2 - The highway product model based on the length information of the centerline, and the application system is developed. This paper shows the schema and the modeling process of the product model, which includes geometric elements such as an alignment, lanes, sidewalks, shoulders and sprits, and accessories such as guard fences, plantings and signs. Furthermore, The Highway Sequence Editor (HSE) is developed as an application system to verify the model. KW - Produktmodell KW - Simulation KW - Bautechnik KW - Straßenbau Y1 - 2004 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-2347 ER - TY - JOUR A1 - Firmenich, Berthold T1 - Product Models in Network Based Co-operation in Structural Engineering N2 - The Priority Programme ‘Network Based Co-operation in Structural Engineering’ of the ‘German Research Foundation’ (DFG) has been established in the year 2000. This paper describes and discusses the main research directions and first results of the workgroup ‘Distributed Product Models’. The five projects of the workgroup have developed completely different solutions for specific application domains. Each solution concept deals with a consistent product modeling and knowledge processing in a distributed environment in the planning process. The individual solution approaches of the projects are described and the underlying basic assumptions are discussed. A unified system architecture is described for all projects of the workgroup. Two different approaches (object-oriented and graph-based models) have been introduced for product and knowledge modeling. The common structure of these models will be explained to fully understand the differences of these modeling approaches. Finally the concepts for co-operative work and conflict management in a distributed environment are described: The solution approaches will be distinguished by classifying the supported co-operation according to time. A final scientific summary describes the state-of-the-art in network based co-operation in structural engineering: The role of research directions like knowledge modeling, standard product modeling and versioning in the distributed planning process will be explained. KW - Produktmodell KW - Bautechnik KW - Forschungskooperation Y1 - 2004 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-2119 ER - TY - JOUR A1 - Huhn, Michael T1 - Abstract and Concrete Scenarios in Concurrent Engineering N2 - An architecture of a distributed planning system for the building industry has been developed. The emphasis is on highly collaborative environments in steelwork, timber construction etc. where designers concurrently handle 3D models. The overall system connects local design systems by the so-called Design Framework DFW. This framework consists of the definition of distributed components and protocols which make the collaborative design work. The process of collaborative design has been formalized on an abstract level. This paper describes how this has been done. A sample is given to illustrate the mapping of concrete scenarios of the ‘real design world’ to an abstract scenario level. This work is funded by the Deutsche Forschungsgemeinschaft DFG as part of the project SPP1103 (Meißner et al. 2003). KW - Produktmodell KW - Bautechnik KW - Forschungskooperation KW - Framework Y1 - 2004 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-2068 ER - TY - JOUR A1 - Beer, Daniel G. A1 - Firmenich, Berthold A1 - Richter, Torsten T1 - A Concept for CAD Systems with Persistent Versioned Data Models N2 - The synchronous distributed processing of common source code in the software development process is supported by well proven methods. The planning process has similarities with the software development process. However, there are no consistent and similarly successful methods for applications in construction projects. A new approach is proposed in this contribution. KW - Produktmodell KW - Bautechnik KW - Forschungskooperation KW - Versionsverwaltung KW - CAD Y1 - 2004 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-2046 ER - TY - JOUR A1 - Schnellenbach-Held, Martina A1 - Hartmann, Markus T1 - Knowledge Based Systems in Distributed Desgin Environments N2 - Today’s building industry not only demands more and more reduced construction time on building site, but also an advanced and mostly construction attendant design phase. Even though there is software available to support design processes in distributed environments, most applications only support simple document based exchange of information. In this paper a knowledge based system is presented to support cooperative, comprehensive design processes in distributed environments. The presented research project is financially supported by the German Research Community (DFG – Deutsche Forschungsgemeinschaft). KW - Produktmodell KW - Bautechnik KW - Forschungskooperation KW - Wissensmanagement Y1 - 2004 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-2106 ER - TY - JOUR A1 - Romberg, Richard A1 - Niggl, Andreas A1 - van Treeck, Christoph T1 - Structural Analysis based on the Product Model Standard IFC N2 - In this paper we present a computer aided method supporting co-operation between different project partners, such as architects and engineers, on the basis of strictly three-dimensional models. The center of our software architecture is a product model, described by the Industry Foundation Classes (IFC) of the International Alliance for Interoperability (IAI). From this a geometrical model is extracted and automatically transferred to a computational model serving as a basis for various simulation tasks. In this paper the focus is set on the advantage of the fully three-dimensional structural analysis performed by p-version of the finite element analysis. Other simulation methods are discussed in a separate contribution of this Volume (Treeck 2004). The validity of this approach will be shown in a complex example. KW - Produktmodell KW - Simulation KW - Bautechnik KW - Statik KW - Standard Y1 - 2004 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-2433 ER - TY - JOUR A1 - Staub-French, Sheryl T1 - Feature-based Product Modeling for Building Construction N2 - Current building product models explicitly represent components, attributes of components, and relationships between components. These designer-focused product models, however, do not represent many of the design conditions that are important for construction, such as component similarity, uniformity, and penetrations. Current design and construction tools offer limited support for detecting these construction-specific design conditions. This paper describes the ontology we developed using the manufacturing concept of features to represent the design conditions that are important for construction. The feature ontology provides the blueprint for the additions and changes needed to transform a standard product model into a constructionspecific product model. The ontology formalizes three classes of features, defines the attributes and functions of each feature type, and represents the relationships between features explicitly. The descriptive semantics of the ontology allows practitioners to represent their varied preferences for naming features, specifying features that result from component intersections and the similarity of components, and grouping features that affect a specific construction domain. A software prototype that implements the ontology enables practitioners to transform designer-focused product models into feature-based product models that represent the construction perspective. KW - Produktmodell KW - Simulation KW - Bautechnik KW - Baukonstruktion KW - Modellierung Y1 - 2004 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-2331 ER - TY - JOUR A1 - Vogel, Manfred A1 - Breit, Manfred A1 - Märki, Fabian T1 - Optimization of 4D Process Planning using Genetic Algorithms N2 - The presented work focuses on the presentation of a discrete event simulator which can be used for automated sequencing and optimization of building processes. The sequencing is based on the commonly used component–activity–resource relations taking structural and process constraints into account. For the optimization a genetic algorithm approach was developed, implemented and successfully applied to several real life steel constructions. In this contribution we discuss the application of the discrete event simulator including its optimization capabilities on a 4D process model of a steel structure of an automobile recycling facility. KW - Produktmodell KW - Simulation KW - Bautechnik KW - Genetischer Algorithmus Y1 - 2004 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-2360 ER - TY - JOUR A1 - Kraft, Bodo A1 - Wilhelms, Nils T1 - Interactive Distributed Knowledge Support for Conceptual Building Design N2 - In our project, we develop new tools for the conceptual design phase. During conceptual design, the coarse functionality and organization of a building is more important than a detailed worked out construction. We identify two roles, first the knowledge engineer who is responsible for knowledge definition and maintenance; second the architect who elaborates the conceptual design. The tool for the knowledge engineer is based on graph technology, it is specified using PROGRES and the UPGRADE framework. The tools for the architect are integrated to the industrial CAD tool ArchiCAD. Consistency between knowledge and conceptual design is ensured by the constraint checker, another extension to ArchiCAD. KW - Produktmodell KW - Bautechnik KW - Forschungskooperation KW - Konzipieren Y1 - 2004 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-2094 ER - TY - JOUR A1 - Bargstädt, Hans-Joachim A1 - Blickling, Arno T1 - Effective cost estimate and construction processes with 3D interactive technologies: Towards a virtual world of construction sites N2 - The development of 3D technologies during the last decades in many different areas, leads us towards the complete 3D representation of planet earth on a high level of detail. On the lowest level we have geographical information systems (GIS) representing the outer layer of our planet as a 3D model. In the meantime these systems do not only give a geographical model but also present additional information like ownership, infrastructure and others that might be of interest for the construction business. In future these systems will serve as basis for virtual environments for planning and simulation of construction sites. In addition to this work is done on the integration of GIS systems with 3D city models in the area of urban planning and thus integration of different levels of detail. This article presents research work on the use of 3D models in construction on the next level of detail below the level of urban planning. The 3D city model is taken as basis for the 3D model of the construction site. In this virtual nD-world a contractor can organize and plan his resources, simulate different variants of construction processes and thus find out the most effective solution for the consideration of costs and time. On the basis of former researches the authors present a new approach for cost estimation and simulation using development technologies from game software. KW - Produktmodell KW - Simulation KW - Bautechnik KW - Baubetrieb KW - Baustelle KW - Virtuelle Realität Y1 - 2004 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-2320 ER -