TY - CHAP A1 - König, Reinhard A1 - Bauriedel, Christian T1 - Computer-generated Urban Structures T2 - Proceedings of the Generative Art Conference N2 - How does it come to particular structure formations in the cities and which strengths play a role in this process? On which elements can the phenomena be reduced to find the respective combination rules? How do general principles have to be formulated to be able to describe the urban processes so that different structural qualities can be produced? With the aid of mathematic methods, models based on four basic levels are generated in the computer, through which the connections between the elements and the rules of their interaction can be examined. Conclusions on the function of developing processes and the further urban origin can be derived. KW - Computational Urban Design Y1 - 2004 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20160623-26090 SP - 1 EP - 10 CY - Milan, Italy ER -