TY - CHAP A1 - Beran, Václav A1 - Hromada, E. ED - Gürlebeck, Klaus ED - Könke, Carsten T1 - SOFTWARE FOR PROJECT RELIABILITY ESTIMATION AND RISK EVALUATION N2 - The contribution presents a model that is able to simulate construction duration and cost for a building project. This model predicts set of expected project costs and duration schedule depending on input parameters such as production speed, scope of work, time schedule, bonding conditions and maximum and minimum deviations from scope of work and production speed. The simulation model is able to calculate, on the basis of input level of probability, the adequate construction cost and time duration of a project. The reciprocal view attends to finding out the adequate level of probability for construction cost and activity durations. Among interpretive outputs of the application software belongs the compilation of a presumed dynamic progress chart. This progress chart represents the expected scenario of development of a building project with the mapping of potential time dislocations for particular activities. The calculation of a presumed dynamic progress chart is based on an algorithm, which calculates mean values as a partial result of the simulated building project. Construction cost and time models are, in many ways, useful tools in project management. Clients are able to make proper decisions about the time and cost schedules of their investments. Consequently, building contractors are able to schedule predicted project cost and duration before any decision is finalized. KW - Architektur KW - CAD KW - Computerunterstütztes Verfahren Y1 - 2006 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20170327-29255 UR - http://euklid.bauing.uni-weimar.de/ikm2006/index.php_lang=de&what=papers.html ER - TY - CHAP A1 - Bilchuk, Irina ED - Gürlebeck, Klaus ED - Könke, Carsten T1 - GEOMETRIC IDENTIFICATION OF OBJECTS IN CIVIL ENGINEERING APPLICATIONS N2 - Objects for civil engineering applications can be identified with their reference in memory, their alpha-numeric name or their geometric location. Particularly in graphic user interfaces, it is common to identify objects geometrically by selection with the mouse. As the number of geometric objects in a graphic user interface grows, it becomes increasingly more important to treat the basic operations add, search and remove for geometric objects with great efficiency. Guttmann has proposed the Region-Tree (R-tree) for geometric identification in an environment which uses pages on disc as data structure. Minimal bounding rectangles are used to structure the data in such a way that neighborhood relations can be described effectively. The literature shows that the parameters which influence the efficiency of the R-trees have been studied extensively, but without conclusive results. The goal of the research which is reported in this paper is to determine reliably the parameters which significantly influence the efficiency of R-trees for geometric identification in technical drawings. In order to make this investigation conclusive, it must be performed with the best available software technology. Therefore an object-oriented software for the method is developed. This implementation is tested with technical drawings containing many thousands of geometric objects. These drawings are created automatically by a stochastic generator which is incorporated into a test bed consisting of an editor and a visualisor. This test bed is used to obtain statistics for the main factors which affect the efficiency of R-trees. The investigation shows that the following main factors which affect the efficiency can be identified reliably : number of geometric objects on the drawing the minimum und maximum number of children of a node of the tree the maximum width and height of the minimal bounding rectangles of the geometric objects relative to the size of the drawing. KW - Architektur KW - CAD KW - Computerunterstütztes Verfahren Y1 - 2006 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20170327-29274 UR - http://euklid.bauing.uni-weimar.de/ikm2006/index.php_lang=de&what=papers.html ER - TY - CHAP A1 - Bimber, Oliver T1 - Projector-Based Augmentation T2 - Emerging Technologies of Augmented Reality: Interfaces & Design N2 - Projector-based augmentation approaches hold the potential of combining the advantages of well-establishes spatial virtual reality and spatial augmented reality. Immersive, semi-immersive and augmented visualizations can be realized in everyday environments – without the need for special projection screens and dedicated display configurations. Limitations of mobile devices, such as low resolution and small field of view, focus constrains, and ergonomic issues can be overcome in many cases by the utilization of projection technology. Thus, applications that do not require mobility can benefit from efficient spatial augmentations. Examples range from edutainment in museums (such as storytelling projections onto natural stone walls in historical buildings) to architectural visualizations (such as augmentations of complex illumination simulations or modified surface materials in real building structures). This chapter describes projector-camera methods and multi-projector techniques that aim at correcting geometric aberrations, compensating local and global radiometric effects, and improving focus properties of images projected onto everyday surfaces. KW - Erweiterte Realität KW - Virtuelle Realität KW - Projektionsverfahren KW - CGI KW - Bildbasiertes Rendering KW - Rendering KW - Projektor-Kamera Systeme KW - Multi-Projektor Systeme KW - projector-camera systems KW - multi-projector systems KW - spatial augmented reality Y1 - 2006 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-7353 ER - TY - JOUR A1 - Bimber, Oliver A1 - Grundhöfer, Anselm A1 - Zollmann, Stefanie A1 - Kolster, Daniel T1 - Digital Illumination for Augmented Studios N2 - Virtual studio technology plays an important role for modern television productions. Blue-screen matting is a common technique for integrating real actors or moderators into computer generated sceneries. Augmented reality offers the possibility to mix real and virtual in a more general context. This article proposes a new technological approach for combining real studio content with computergenerated information. Digital light projection allows a controlled spatial, temporal, chrominance and luminance modulation of illumination – opening new possibilities for TV studios. KW - Studiotechnik KW - Erweiterte Realität KW - Fernsehproduktion KW - Projektion KW - Augmented studio KW - Augmented reality KW - digital light projection Y1 - 2006 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-8576 ER - TY - THES A1 - Blickling, Arno T1 - Spezifikation des Bau-Solls durch interaktive Modellierung auf virtuellen Baustellen T1 - Job Description by Interactive Production Modeling on Virtual Construction Sites N2 - Heutige Methoden zur Soll-Spezifikation von Bauleistungen (Kostenermittlung und zeitliche Ablaufplanung) gehen von einer abstrahierten und vereinfachten Betrachtung der Zusammenhänge bei Bauprojekten aus. Leistungsverzeichnisse, Kostenermittlungen und Bauzeitpläne orientieren sich nur indirekt an der Geometrie des Bauwerks und der Baustelle. Die dabei verwendeten Medien wie Papier, 2D-Dateien, digitale Leistungsbeschreibungen oder 3D-Darstellungen lassen die Suche nach Informationen auf der Baustelle zu einem zeitaufwändigen und in Anbetracht existierender Medientechnologien ineffizienten Prozess werden. Interaktive virtuelle Umgebungen erlauben die Auflösung starrer Zusammenhänge durch interaktive Eingriffe des Anwenders und visualisieren komplexe bauproduktionstechnische Vorgänge. Das Konzept der visuellen interaktiven Simulation der Bauproduktion sieht vor, die Soll-Spezifikation anhand eines interaktiven 3D-Modells zu entwickeln, um räumliche Veränderungen und parallele Prozesse auf der virtuellen Baustelle im Rahmen der Entscheidungsfindung zum Bauablauf besser berücksichtigen zu können. Verlangt man einen hohen Grad an Interaktivität mit dem 3D-Modell, dann bieten sich Computerspieltechnologien sehr gut zu Verifikationszwecken an. Die visuelle interaktive Simulation der Bauproduktion ist damit als eine 3D-modellbasierte Methode der Prozessmodellierung zu verstehen, die Entscheidungen als Input benötigt und die Kostenermittlung sowie die zeitliche Ablaufplanung als Output liefert. N2 - Current methods for the description of construction works presume a high abstraction level to simplify the constraints between single processes of a process model. The determination of costs together with the specification of a time schedule form the primary components (to-be-built) of this description. Cost estimations, bills of quantities and bar charts are not directly connected to the geometry of the product nore of the construction site. The used media like paper, 2D-files or – in best case scenarios – 3D pictures lead us to a time-consuming information retrieval on the site. Considering modern media technologies these processes are inefficient and demand for alternative scenarios based on 3D-models. In this work a concept for interaction with a virtual construction site is presented. The user can interact with objects on the site in such a way that he initiates the execution of single process steps in the complex production model of the site. The approach to visual interactive simulation (VIS) leads to a to-be-built specification of construction works (determination of costs and 4D-model). Thus spatial changes and parallel processes can be considered when modeling the construction sequence on the virtuel site. If one requirement of the solution is a high level of interactivity between the user and the model then game development engines are a suitable tool for the verification of the approach. This work integrates tendering issues with cost estimation and 4D-modeling in order to develop an interactive method for the simulation of construction works. This simulation approach is based on the 3D-model of the site and requires human-based decisions as an input while delivering costs and a 4D-model on a high level of detail as an output. T3 - Schriften der Professur Baubetrieb und Bauverfahren - 13 KW - Virtuelle Realität KW - Bauablauf KW - interaktiv KW - Stuttgart / Sonderforschungsbereich Rechnergestützte Modellierung und Simulation zur Analyse KW - Bausoll KW - interactive KW - simulation KW - job description KW - sequence KW - cost estimation KW - Kalkulation Y1 - 2006 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20061105-8311 ER - TY - CHAP A1 - Bock, Sebastian A1 - Gürlebeck, Klaus ED - Gürlebeck, Klaus ED - Könke, Carsten T1 - A Coupled Ritz-Galerkin Approach Using Holomorphic and Anti-holomorphic Functions N2 - The contribution focuses on the development of a basic computational scheme that provides a suitable calculation environment for the coupling of analytical near-field solutions with numerical standard procedures in the far-field of the singularity. The proposed calculation scheme uses classical methods of complex function theory, which can be generalized to 3-dimensional problems by using the framework of hypercomplex analysis. The adapted approach is mainly based on the factorization of the Laplace operator EMBED Equation.3 by the Cauchy-Riemann operator EMBED Equation.3 , where exact solutions of the respective differential equation are constructed by using an orthonormal basis of holomorphic and anti-holomorphic functions. KW - Architektur KW - CAD KW - Computerunterstütztes Verfahren Y1 - 2006 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20170327-29281 UR - http://euklid.bauing.uni-weimar.de/ikm2006/index.php_lang=de&what=papers.html ER - TY - JOUR A1 - Both, Petra von T1 - Integration von Informationsprozessen auf der Basis von Nemetschek Technologien KW - Weimar / Bauhaus-Universität / Professur Baubetrieb und Bauverfahren KW - Baubetriebslehre KW - Nachtragsvereinbarung KW - Prozessmanagement Y1 - 2006 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20111215-8511 ER - TY - CHAP A1 - Brackx, Fred A1 - De Knock, B. A1 - De Schepper, Hennie ED - Gürlebeck, Klaus ED - Könke, Carsten T1 - A MULTI--DIMENSIONAL HILBERT TRANSFORM IN ANISOTROPIC CLIFFORD ANALYSIS N2 - In earlier research, generalized multidimensional Hilbert transforms have been constructed in m-dimensional Euclidean space, in the framework of Clifford analysis. Clifford analysis, centred around the notion of monogenic functions, may be regarded as a direct and elegant generalization to higher dimension of the theory of the holomorphic functions in the complex plane. The considered Hilbert transforms, usually obtained as a part of the boundary value of an associated Cauchy transform in m+1 dimensions, might be characterized as isotropic, since the metric in the underlying space is the standard Euclidean one. In this paper we adopt the idea of a so-called anisotropic Clifford setting, which leads to the introduction of a metric dependent m-dimensional Hilbert transform, showing, at least formally, the same properties as the isotropic one. The Hilbert transform being an important tool in signal analysis, this metric dependent setting has the advantage of allowing the adjustment of the co-ordinate system to possible preferential directions in the signals to be analyzed. A striking result to be mentioned is that the associated anisotropic (m+1)-dimensional Cauchy transform is no longer uniquely determined, but may stem from a diversity of (m+1)-dimensional "mother" metrics. KW - Architektur KW - CAD KW - Computerunterstütztes Verfahren Y1 - 2006 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20170327-29297 UR - http://euklid.bauing.uni-weimar.de/ikm2006/index.php_lang=de&what=papers.html ER - TY - CHAP A1 - Brackx, Fred A1 - De Schepper, Hennie A1 - De Schepper, Nele A1 - Sommen, Frank ED - Gürlebeck, Klaus ED - Könke, Carsten T1 - HERMITIAN CLIFFORD-HERMITE WAVELETS N2 - The one-dimensional continuous wavelet transform is a successful tool for signal and image analysis, with applications in physics and engineering. Clifford analysis offers an appropriate framework for taking wavelets to higher dimension. In the usual orthogonal case Clifford analysis focusses on monogenic functions, i.e. null solutions of the rotation invariant vector valued Dirac operator ∂, defined in terms of an orthogonal basis for the quadratic space Rm underlying the construction of the Clifford algebra R0,m. An intrinsic feature of this function theory is that it encompasses all dimensions at once, as opposed to a tensorial approach with products of one-dimensional phenomena. This has allowed for a very specific construction of higher dimensional wavelets and the development of the corresponding theory, based on generalizations of classical orthogonal polynomials on the real line, such as the radial Clifford-Hermite polynomials introduced by Sommen. In this paper, we pass to the Hermitian Clifford setting, i.e. we let the same set of generators produce the complex Clifford algebra C2n (with even dimension), which we equip with a Hermitian conjugation and a Hermitian inner product. Hermitian Clifford analysis then focusses on the null solutions of two mutually conjugate Hermitian Dirac operators which are invariant under the action of the unitary group. In this setting we construct new Clifford-Hermite polynomials, starting in a natural way from a Rodrigues formula which now involves both Dirac operators mentioned. Due to the specific features of the Hermitian setting, four different types of polynomials are obtained, two types of even degree and two types of odd degree. These polynomials are used to introduce a new continuous wavelet transform, after thorough investigation of all necessary properties of the involved polynomials, the mother wavelet and the associated family of wavelet kernels. KW - Architektur KW - CAD KW - Computerunterstütztes Verfahren Y1 - 2006 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20170327-29313 UR - http://euklid.bauing.uni-weimar.de/ikm2006/index.php_lang=de&what=papers.html ER - TY - CHAP A1 - Brackx, Fred A1 - De Schepper, Nele A1 - Sommen, Frank ED - Gürlebeck, Klaus ED - Könke, Carsten T1 - Clifford-Hermite and Two-Dimensional Clifford-Gabor Filters For Early Vision N2 - Image processing has been much inspired by the human vision, in particular with regard to early vision. The latter refers to the earliest stage of visual processing responsible for the measurement of local structures such as points, lines, edges and textures in order to facilitate subsequent interpretation of these structures in higher stages (known as high level vision) of the human visual system. This low level visual computation is carried out by cells of the primary visual cortex. The receptive field profiles of these cells can be interpreted as the impulse responses of the cells, which are then considered as filters. According to the Gaussian derivative theory, the receptive field profiles of the human visual system can be approximated quite well by derivatives of Gaussians. Two mathematical models suggested for these receptive field profiles are on the one hand the Gabor model and on the other hand the Hermite model which is based on analysis filters of the Hermite transform. The Hermite filters are derivatives of Gaussians, while Gabor filters, which are defined as harmonic modulations of Gaussians, provide a good approximation to these derivatives. It is important to note that, even if the Gabor model is more widely used than the Hermite model, the latter offers some advantages like being an orthogonal basis and having better match to experimental physiological data. In our earlier research both filter models, Gabor and Hermite, have been developed in the framework of Clifford analysis. Clifford analysis offers a direct, elegant and powerful generalization to higher dimension of the theory of holomorphic functions in the complex plane. In this paper we expose the construction of the Hermite and Gabor filters, both in the classical and in the Clifford analysis framework. We also generalize the concept of complex Gaussian derivative filters to the Clifford analysis setting. Moreover, we present further properties of the Clifford-Gabor filters, such as their relationship with other types of Gabor filters and their localization in the spatial and in the frequency domain formalized by the uncertainty principle. KW - Architektur KW - CAD KW - Computerunterstütztes Verfahren Y1 - 2006 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:gbv:wim2-20170327-29303 UR - http://euklid.bauing.uni-weimar.de/ikm2006/index.php_lang=de&what=papers.html ER -