Dokument-ID Dokumenttyp Verfasser/Autoren Herausgeber Haupttitel Abstract Auflage Verlagsort Verlag Erscheinungsjahr Seitenzahl Schriftenreihe Titel Schriftenreihe Bandzahl ISBN Quelle der Hochschulschrift Konferenzname Quelle:Titel Quelle:Jahrgang Quelle:Heftnummer Quelle:Erste Seite Quelle:Letzte Seite URN DOI Abteilungen OPUS4-2504 Konferenzveröffentlichung Treyer, Lukas; Klein, Bernhard; König, Reinhard; Meixner, Christine Lightweight urban computation interchange (LUCI) system In this paper we introduce LUCI, a Lightweight Urban Calculation Interchange system, designed to bring the advantages of a calculation and content co-ordination system to small planning and design groups by the means of an open source middle-ware. The middle-ware focuses on problems typical to urban planning and therefore features a geo-data repository as well as a job runtime administration, to coordinate simulation models and its multiple views. The described system architecture is accompanied by two exemplary use cases that have been used to test and further develop our concepts and implementations. Seoul, South Korea FOSS4G 12 FOSS4G 2015 Conference urn:nbn:de:gbv:wim2-20160118-25042 10.25643/bauhaus-universitaet.2504 Junior-Professur Computational Architecture OPUS4-4880 Wissenschaftlicher Artikel Stadler, Max Gründerzeit. Hightech und Alternativen der Wissenschaft in West-Berlin Zu den diversen Unternehmungen sozialbewegter „Gegenwissenschaft", die um 1980 auf der Bildfläche der BRD erschienen, zählte der 1982 gegründete Berliner Wissenschaftsladen e. V., kurz WILAB - eine Art „alternatives" Spin-off der Technischen Universität Berlin. Der vorliegende Beitrag situiert die Ausgründung des „Ladens" im Kontext zeitgenössischer Fortschritte der (regionalen) Forschungs- und Technologiepolitik. Gezeigt wird, wie der deindustrialisierenden Inselstadt, qua „innovationspolitischer" Gegensteuerung, dabei sogar eine gewisse Vorreiterrolle zukam: über die Stadtgrenzen hinaus sichtbare Neuerungen wie die Gründermesse BIG TECH oder das 1983 eröffnete Berliner Innovations- und Gründerzentrum (BIG), der erste „Incubator" [sic] der BRD, etwa gingen auf das Konto der 1977/78 lancierten Technologie-Transferstelle der TU Berlin, TU-transfer. Anders gesagt: tendenziell bekam man es hier nun mit Verhältnissen zu tun, die immer weniger mit den Träumen einer „kritischen", nicht-fremdbestimmten (Gegen‑)Wissenschaft kompatibel waren. Latent konträr zur historiographischen Prominenz des wissenschaftskritischen Zeitgeists fristeten „alternativen" Zielsetzungen verpflichtete Unternehmungen wie „WILAB" ein relativ marginalisiertes Nischendasein. Dennoch wirft das am WILAB verfolgte, so gesehen wenig aussichtsreiche Anliegen, eine andere, nämlich „humanere" Informationstechnologie in die Wege zu leiten, ein instruktives Licht auf die Aufbrüche „unternehmerischer" Wissenschaft in der BRD um 1980. Birkhäuser Basel 34 NTM Zeitschrift für Geschichte der Wissenschaften, Technik und Medizin 2022 30 (2022) 599 632 urn:nbn:de:gbv:wim2-20230124-48800 10.1007/s00048-022-00352-9 Professur Kulturgeschichte der Moderne OPUS4-2454 Dissertation Riehmann, Patrick Advanced Visual Interfaces for Informed Decision-Making This thesis presents new interactive visualization techniques and systems intended to support users with real-world decisions such as selecting a product from a large variety of similar offerings, finding appropriate wording as a non-native speaker, and assessing an alleged case of plagiarism. The Product Explorer is a significantly improved interactive Parallel Coordinates display for facilitating the product selection process in cases where many attributes and numerous alternatives have to be considered. A novel visual representation for categorical and ordered data with only few occurring values, the so-called extended areas, in combination with cubic curves for connecting the parallel axes, are crucial for providing an effective overview of the entire dataset and to facilitate the tracing of individual products. The visual query interface supports users in quickly narrowing down the product search to a small subset or even a single product. The scalability of the approach towards a large number of attributes and products is enhanced by the possibility of setting some constraints on final attributes and, therefore, reducing the number of considered attributes and data items. Furthermore, an attribute repository allows users to focus on the most important attributes at first and to bring in additional criteria for product selection later in the decision process. A user study confirmed that the Product Explorer is indeed an excellent tool for its intended purpose for casual users. The Wordgraph is a layered graph visualization for the interactive exploration of search results for complex keywords-in-context queries. The system relies on the Netspeak web service and is designed to support non-native speakers in finding customary phrases. Uncertainties about the commonness of phrases are expressed with the help of wildcard-based queries. The visualization presents the alternatives for the wildcards in a multi-column layout: one column per wildcard with the other query fragments in between. The Wordgraph visualization displays the sorted results for all wildcards at once by appropriately arranging the words of each column. A user study confirmed that this is a significant advantage over simple textual result lists. Furthermore, visual interfaces to filter, navigate, and expand the graph allow interactive refinement and expansion of wildcard-containing queries. Furthermore, this thesis presents an advanced visual analysis tool for assessing and presenting alleged cases of plagiarism and provides a three-level approach for exploring the so-called finding spots in their context. The overview shows the relationship of the entire suspicious document to the set of source documents. An intermediate glyph-based view reveals the structural and textual differences and similarities of a set of finding spots and their corresponding source text fragments. Eventually, the actual fragments of the finding spot can be shown in a side-by-side view with a novel structured wrapping of both the source, as well as the suspicious text. The three different levels of detail are tied together by versatile navigation and selection operations. Reviews with plagiarism experts confirm that this tool can effectively support their workflow and provides a significant improvement over existing static visualizations for assessing and presenting plagiarism cases. The three main contributions of this research have a lot in common aside from being carefully designed and scientifically grounded solutions to real-world decision problems. The first two visualizations facilitate the decision for a single possibility out of many alternatives, whereas the latter ones deal with text at varying levels of detail. All visual representations are clearly structured based on horizontal and vertical layers contained in a single view and they all employ edges for depicting the most important relationships between attributes, words, or different levels of detail. A detailed analysis considering the context of the established decision-making literature reveals that important steps of common decision models are well-supported by the three visualization systems presented in this thesis. Patrick Riehmann 132 urn:nbn:de:gbv:wim2-20150907-24542 10.25643/bauhaus-universitaet.2454 Professur Systeme der Virtuellen Realität OPUS4-597 Konferenzveröffentlichung Molkenthin, Frank WWW based Simulation Systems and Project Platforms in Civil Engineering The availability of the WWW technology and the introduction of the Internet as basic resource like water, electricity or gas changes dramatically normal live, business and of course civil engineering. New technologies enable innovative technical solutions and offer new potential for improvements towards support of humans nature appropriate ways of working. This demands a new culture of work and collaboration. To contribute to theses challenges is a matter the discipline 'Bauinformatik' by supporting related research, development, education and training in civil engineering. This contribution to the IKM Conference 2000 in Weimar sketches selected research and education activities of the institutes of the authors on the topics of WWW based simulation systems (example WEASEL) and of WWW based project platforms (projects MorWin and TaiGer as well as an European education experiment). Both topics supports the collaboration by new ways of tele cooperation in international, heterogeneous and interdisciplinary engineering. Demonstration from this developments and projects will be used to illustrate the dimension of changes in civil engineering in due to modern ICT. 2000 urn:nbn:de:gbv:wim2-20111215-5972 10.25643/bauhaus-universitaet.597 Professur Informatik im Bauwesen OPUS4-14 Konferenzveröffentlichung Meißner, Udo F. Vernetzt-kooperative Planung mit Computern - Grundlagen und Methoden der Bauinformatik In Anbetracht der leistungsstarken Computernetzwerke und der intensiven Globalisierung von Wissenschaft und Technik im Bauwesen ist es das Ziel der Bauinformatik, die Planungsprozesse des Konstruktiven Ingenieurbaus für die Nutzung verteilter Ressourcen zu gestalten, geeignete Kooperationsmodelle für die Fachplanung im Informationsverbund der Projektbeteiligten zu entwickeln und die kooperative Projektbearbeitung unter Nutzung verteilter Fachmodelle in Netzen zu ermöglichen. Dazu werden neue methodische Grundlagen geschaffen, welche die tiefgreifenden Veränderungen der Arbeits- und Organisationsstrukturen berücksichtigen. Vor diesem Hintergrund zeigt der Beitrag aktuelle Forschungsinhalte der Bauinformatik auf, die insbesondere im Rahmen des DFG-Schwerpunktprogramms 1103 'Vernetzt-kooperative Planungsprozesse im Konstruktiven Ingenieurbau' von verschiedenen Projekten arbeitsteilig entwickelt werden. Es wird ein integratives Prozessmodell vorgestellt, das die Grundlage für die Unterstützung der vernetzt-kooperativen Planung mit modernen Methoden der Informationsverarbeitung und Kommunikationstechnik zusammenführt. An einem Beispiel aus dem baulichen Brandschutz werden die methodischen Ansätze der Prozessmodellierung mit Petri-Netzen und der mobilen Softwareagenten zur Unterstützung der Kooperation in der Fachplanung des Bauwesens dargestellt und erläutert. 2003 urn:nbn:de:gbv:wim2-20111215-145 10.25643/bauhaus-universitaet.14 Professur Informatik im Bauwesen OPUS4-4660 Dissertation Kiesel, Johannes Harnessing Web Archives to Tackle Selected Societal Challenges With the growing importance of the World Wide Web, the major challenges our society faces are also increasingly affecting the digital areas of our lives. Some of the associated problems can be addressed by computer science, and some of these specifically by data-driven research. To do so, however, requires to solve open issues related to archive quality and the large volume and variety of the data contained. This dissertation contributes data, algorithms, and concepts towards leveraging the big data and temporal provenance capabilities of web archives to tackle societal challenges. We selected three such challenges that highlight the central issues of archive quality, data volume, and data variety, respectively: (1) For the preservation of digital culture, this thesis investigates and improves the automatic quality assurance of the web page archiving process, as well as the further processing of the resulting archive data for automatic analysis. (2) For the critical assessment of information, this thesis examines large datasets of Wikipedia and news articles and presents new methods for automatically determining quality and bias. (3) For digital security and privacy, this thesis exploits the variety of content on the web to quantify the security of mnemonic passwords and analyzes the privacy-aware re-finding of the various seen content through private web archives. 2022 urn:nbn:de:gbv:wim2-20220622-46602 10.25643/bauhaus-universitaet.4660 Professur Content Management und Webtechnologien OPUS4-3717 Dissertation Kaltenbrunner, Martin An Abstraction Framework for Tangible Interactive Surfaces This cumulative dissertation discusses - by the example of four subsequent publications - the various layers of a tangible interaction framework, which has been developed in conjunction with an electronic musical instrument with a tabletop tangible user interface. Based on the experiences that have been collected during the design and implementation of that particular musical application, this research mainly concentrates on the definition of a general-purpose abstraction model for the encapsulation of physical interface components that are commonly employed in the context of an interactive surface environment. Along with a detailed description of the underlying abstraction model, this dissertation also describes an actual implementation in the form of a detailed protocol syntax, which constitutes the common element of a distributed architecture for the construction of surface-based tangible user interfaces. The initial implementation of the presented abstraction model within an actual application toolkit is comprised of the TUIO protocol and the related computer-vision based object and multi-touch tracking software reacTIVision, along with its principal application within the Reactable synthesizer. The dissertation concludes with an evaluation and extension of the initial TUIO model, by presenting TUIO2 - a next generation abstraction model designed for a more comprehensive range of tangible interaction platforms and related application scenarios. 138 urn:nbn:de:gbv:wim2-20180205-37178 10.25643/bauhaus-universitaet.3717 Professur Medieninformatik OPUS4-2508 Konferenzveröffentlichung Hijazi, Ihab Hamzi; Hussein, M. H.; König, Reinhard Enabling geo-design: Evaluating the capacity of 3D city model to support thermal design in building Enabling geo-design: Evaluating the capacity of 3D city model to support thermal design in building Dubai, UAE 4 9th 3DGeoInfo Conference urn:nbn:de:gbv:wim2-20160118-25089 10.25643/bauhaus-universitaet.2508 Junior-Professur Computational Architecture OPUS4-423 Konferenzveröffentlichung Beucke, Karl Entwicklung der Bauinformatik in Deutschland Die Informatik im Bauwesen oder kurz Bauinformatik hat sich in den vergangenen Jahren in Deutschland kontinuierlich entwickelt und sie hat einen festen Platz in den Fakultäten im Bauingenieurwesen an den deutschen Universitäten erhalten. Diese Entwicklung war anfänglich sehr stark fixiert auf die Berechnungen des physikalischen Verhaltens von Bauwerken. In den letzten Jahren kamen weitere Gebiete hinzu. Hier ist vor allem die Zeichnungserstellung (CAD) hervorzuheben. Diese Entwicklungen haben einen großen Reifegrad erlangt und sie haben einen festen Platz in Lehre und Forschung in der Bauinformatik. Die Rolle der Bauinformatik allgemein hat in den letzten Jahren eine stürmische Entwicklung genommen. Die Breite der Anwendungen hat ständig zugenommen und die Forderung nach einer durchgängigen Nutzbarkeit aller Informationen, die in diesem Zusammenhang bearbeitet werden, wird immer stärker gestellt. Besonders zwei Problemstellungen stehen im Mittelpunkt vieler Entwicklungen in der Bauindustrie und in den entsprechenden Softwarehäusern. Dies sind die Entwicklung und Nutzung technischer Modelle zur Unterstützung des Bauprozesses und die Unterstützung betriebswirtschaftlicher Anforderungen in der Bauindustrie. Vor allem die zweite Anforderung war bisher kaum Gegenstand der Bauinformatik. Aktuelle Bestrebungen vor allem aus der Praxis wirken darauf hin, diesen Zustand zu ändern. Die Fakultät Bauingenieurwesen an der Bauhaus-Universität beginnt diesen Anforderungen dadurch Rechnung zu tragen, daß kontinuierlich die notwendigen Voraussetzungen geschaffen werden, um diese Thematik in Lehre und Forschung kompetent aufnehmen zu können. Externe Referenten, die an der Spitze entsprechender Entwicklungen sind, werden in die Lehre mit eingebunden. Dies soll eine kontinuierliche Weiterentwicklung einleiten, die helfen soll, eine zeitgemäße Ausbildung der zukünftigen Bauingenieure sicherzustellen. 1997 urn:nbn:de:gbv:wim2-20111215-4233 10.25643/bauhaus-universitaet.423 Professur Informatik im Bauwesen OPUS4-6403 Dissertation Ajjour, Yamen Addressing Controversial Topics in Search Engines Search engines are very good at answering queries that look for facts. Still, information needs that concern forming opinions on a controversial topic or making a decision remain a challenge for search engines. Since they are optimized to retrieve satisfying answers, search engines might emphasize a specific stance on a controversial topic in their ranking, amplifying bias in society in an undesired way. Argument retrieval systems support users in forming opinions about controversial topics by retrieving arguments for a given query. In this thesis, we address challenges in argument retrieval systems that concern integrating them in search engines, developing generalizable argument mining approaches, and enabling frame-guided delivery of arguments. Adapting argument retrieval systems to search engines should start by identifying and analyzing information needs that look for arguments. To identify questions that look for arguments we develop a two-step annotation scheme that first identifies whether the context of a question is controversial, and if so, assigns it one of several question types: factual, method, and argumentative. Using this annotation scheme, we create a question dataset from the logs of a major search engine and use it to analyze the characteristics of argumentative questions. The analysis shows that the proportion of argumentative questions on controversial topics is substantial and that they mainly ask for reasons and predictions. The dataset is further used to develop a classifier to uniquely map questions to the question types, reaching a convincing F1-score of 0.78. While the web offers an invaluable source of argumentative content to respond to argumentative questions, it is characterized by multiple genres (e.g., news articles and social fora). Exploiting the web as a source of arguments relies on developing argument mining approaches that generalize over genre. To this end, we approach the problem of how to extract argument units in a genre-robust way. Our experiments on argument unit segmentation show that transfer across genres is rather hard to achieve using existing sequence-to-sequence models. Another property of text which argument mining approaches should generalize over is topic. Since new topics appear daily on which argument mining approaches are not trained, argument mining approaches should be developed in a topic-generalizable way. Towards this goal, we analyze the coverage of 31 argument corpora across topics using three topic ontologies. The analysis shows that the topics covered by existing argument corpora are biased toward a small subset of easily accessible controversial topics, hinting at the inability of existing approaches to generalize across topics. In addition to corpus construction standards, fostering topic generalizability requires a careful formulation of argument mining tasks. Same side stance classification is a reformulation of stance classification that makes it less dependent on the topic. First experiments on this task show promising results in generalizing across topics. To be effective at persuading their audience, users of an argument retrieval system should select arguments from the retrieved results based on what frame they emphasize of a controversial topic. An open challenge is to develop an approach to identify the frames of an argument. To this end, we define a frame as a subset of arguments that share an aspect. We operationalize this model via an approach that identifies and removes the topic of arguments before clustering them into frames. We evaluate the approach on a dataset that covers 12,326 frames and show that identifying the topic of an argument and removing it helps to identify its frames. 133 urn:nbn:de:gbv:wim2-20230626-64037 10.25643/bauhaus-universitaet.6403 Professur Content Management und Webtechnologien