@article{BimberGrundhoeferZollmannetal.2006, author = {Bimber, Oliver and Grundh{\"o}fer, Anselm and Zollmann, Stefanie and Kolster, Daniel}, title = {Digital Illumination for Augmented Studios}, doi = {10.25643/bauhaus-universitaet.857}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-8576}, year = {2006}, abstract = {Virtual studio technology plays an important role for modern television productions. Blue-screen matting is a common technique for integrating real actors or moderators into computer generated sceneries. Augmented reality offers the possibility to mix real and virtual in a more general context. This article proposes a new technological approach for combining real studio content with computergenerated information. Digital light projection allows a controlled spatial, temporal, chrominance and luminance modulation of illumination - opening new possibilities for TV studios.}, subject = {Studiotechnik}, language = {en} } @article{Frisch2016, author = {Frisch, Simon}, title = {Kire - ‚Reine Gewalt' im japanischen Film}, series = {Rabbit Eye - Zeitschrift f{\"u}r Filmforschung}, journal = {Rabbit Eye - Zeitschrift f{\"u}r Filmforschung}, editor = {Frisch, Simon and Orth, Dominik and Schmidt, Oliver}, doi = {10.25643/bauhaus-universitaet.3900}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20190508-39001}, pages = {79 -- 97}, year = {2016}, abstract = {Das japanische Prinzip des Schnittkontinuums (kire-tsuzuki) als Horizont f{\"u}r eine Theorie der filmischen {\"A}sthetik}, subject = {Japan}, language = {de} }