@phdthesis{Wieneke2009, author = {Wieneke, Lars}, title = {An analysis of productive user contributions in digital media applications for museums and cultural heritage.}, doi = {10.25643/bauhaus-universitaet.1442}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20101214-15285}, school = {Bauhaus-Universit{\"a}t Weimar}, year = {2009}, abstract = {In a historical perspective, the relationship between digital media and the museum environment is marked by the role of museums as example use cases for the appli- cation of digital media. Today, this exceptional use as an often technology oriented application has changed and instead digital media have turned into an integral part of mediation strategies in the museum environment. Alongside with this shift not only an increasing professionalization of application development but also a grow- ing demand for new content can be observed. Comparable to its role as the main cost factor in the media industry, the production of content rises to a challenge for museums. In particular small and medium scale european museums with limited funding and an often low level of staff coverage face this new demand and strive therefore for alternative production resources. While productive user contributions can be seen as such an alternative resource, user contributions are at the same time a manifestation for a different mode of in- teracting with content. In contrast to the dominantly passive role of audiences as re- ceivers of information, productive contributions emerge as a mode of content ex- ploration and become in this regard influential for museum mediation strategies. As applications of user contributions in museums and cultural heritage are currently rather seldom, a broader perspective towards user contributions becomes necessary to understand its specific challenges, opportunities and limitations. Productive user contributions can be found in a growing number of applications on the Internet where they either complement or fully substitute corporate content production processes. While the Wikipedia1, an online encyclopedia written entirely by a group of users and open to contributions by all its users, is one of the most prominent examples for this practice, several more applications emerged or are be- ing developed. In consequence user contributions are about to become a powerful source for the production of content in digital media environments.}, subject = {Neue Medien}, language = {en} } @phdthesis{Beer2005, author = {Beer, Daniel G.}, title = {Systementwurf f{\"u}r verteilte Applikationen und Modelle im Bauplanungsprozess}, doi = {10.25643/bauhaus-universitaet.750}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20060418-7892}, school = {Bauhaus-Universit{\"a}t Weimar}, year = {2005}, abstract = {Der Planungsprozess im Konstruktiven Ingenieurbau ist gekennzeichnet durch drei sich zyklisch wiederholende Phasen: die Phase der Aufgabenverteilung, die Phase der parallelen Bearbeitung mit entsprechenden Abstimmungen und die Phase der Zusammenf{\"u}hrung der Ergebnisse. Die verf{\"u}gbare Planungssoftware unterst{\"u}tzt {\"u}berwiegend nur die Bearbeitung in der zweiten Phase und den Austausch der Datenbest{\"a}nde durch Dokumente. Gegenstand der Arbeit ist die Entwicklung einer Systemarchitektur, die in ihrem Grundsatz alle Phasen der verteilten Bearbeitung und unterschiedliche Arten der Kooperation (asynchron, parallel, wechselseitig) ber{\"u}cksichtigt und bestehende Anwendungen integriert. Das gemeinsame Arbeitsmaterial der Beteiligten wird nicht als Dokumentmenge, sondern als Menge von Objekt- und Elementversionen und deren Beziehungen abstrahiert. Elemente erweitern Objekte um applikationsunabh{\"a}ngige Eigenschaften (Features). F{\"u}r die Bearbeitung einer Aufgabe werden Teilmengen auf Basis der Features gebildet, f{\"u}r deren Elemente neue Versionen abgeleitet und in einen privaten Arbeitsbereich geladen werden. Die Bearbeitung wird auf Operationen zur{\"u}ckgef{\"u}hrt, mit denen das gemeinsame Arbeitsmaterial konsistent zu halten ist. Die Systemarchitektur wird formal mit Mitteln der Mathematik beschrieben, verf{\"u}gbare Technologie beschrieben und deren Einsatz in einem Umsetzungskonzept dargestellt. Das Umsetzungskonzept wird pilothaft implementiert. Dies erfolgt in der Umgebung des Internet in der Sprache Java unter Verwendung eines Versionsverwaltungswerkzeuges und relationalen Datenbanken.}, subject = {Planungsprozess}, language = {de} } @inproceedings{HauschildBorrmannHuebler2004, author = {Hauschild, Thomas and Borrmann, Andr{\´e} and H{\"u}bler, Reinhard}, title = {Integration of Constraints into Digital Building Models for Cooperative Planning Processes}, doi = {10.25643/bauhaus-universitaet.177}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-1775}, year = {2004}, abstract = {The uniqueness and the long life cycle of buildings imply a dynamically modifiable building model. The technological foundation for the management of digital building models, a dynamic model management system (MMS), developed by our research group, allows to explicitly access and to modify the object model of the stored planning data. In this paper, the integration of constraints in digital building models will be shown. Constraints are conditions, which apply to the instances of domain model classes, and are defined by the user at runtime of the information system. For the expression of constraints, the Constraint Modelling Language (CML) has been developed and will be described in this paper. CML is a powerful, intuitively usable object-oriented language, which allows the expression of constraints at a high semantic level. A constrained-enabled MMS can verify, whether an instance fulfils the applying constraints. To ensure flexibility, the evaluation of constraints is not implicitly performed by the systems, but explicitly initiated by the user. A classification of constraint types and example usage scenarios are given.}, subject = {Architektur}, language = {en} } @inproceedings{SoibelmanO'BrienElvin2004, author = {Soibelman, Lucio and O'Brien, William and Elvin, George}, title = {Collaborative Design Processes: A Class on Concurrent Collaboration in Multidisciplinary Design}, doi = {10.25643/bauhaus-universitaet.194}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-1948}, year = {2004}, abstract = {The rise of concurrent engineering in construction demands early team formation and constant communication throughout the project life cycle, but educational models in architecture, engineering and construction have been slow to adjust to this shift in project organization. Most students in these fields spend the majority of their college years working on individual projects that do not build teamwork or communication skills. Collaborative Design Processes (CDP) is a capstone design course where students from the University of Illinois at Urbana-Champaign and the University of Florida learn methods of collaborative design enhanced by the use of information technology. Students work in multidisciplinary teams to collaborate from remote locations via the Internet on the design of a facility. An innovation of this course compared to previous efforts is that students also develop process designs for the integration of technology into the work of multidisciplinary design teams. The course thus combines both active and reflective learning about collaborative design and methods. The course is designed to provide students the experience, tools, and methods needed to improve design processes and better integrate the use of technology into AEC industry work practices. This paper describes the goals, outcomes and significance of this new, interdisciplinary course for distributed AEC education. Differences from existing efforts and lessons learned to promote collaborative practices are discussed. Principal conclusions are that the course presents effective pedagogy to promote collaborative design methods, but faces challenges in both technology and in traditional intra-disciplinary training of students.}, subject = {Hochschulbildung}, language = {en} } @inproceedings{KellerAntoniadisMenzel2004, author = {Keller, Martin and Antoniadis, George and Menzel, Karsten}, title = {Resource Management for the Construction Industry}, doi = {10.25643/bauhaus-universitaet.167}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-1679}, year = {2004}, abstract = {The management of resources is an essential task in each construction company. Today, ERP systems and e-Business systems are available to assist construction companies to efficiently organise the allocation of their personnel and equipment within the company, but they cannot provide the company with the idle resources for every single task that has to be performed during a construction project. Therefore, companies should have an alternative solution to better exploit expensive resources and compensate their fixed costs, but also have them available at the right time for their own business activities. This paper outlines the approach taken by the EU funded project "e-Sharing" (IST-2001-33325) to support resource management between construction companies. It will describe requirements for the management of construction resources, its core features, and the integration approach. Therefore, we will outline the approach of an integrated resource type model supporting the management and classification of construction equipment, construction tasks and qualification profiles. The development is based on a cross-domain analysis and evaluation of existing models. ...}, subject = {Baubetrieb}, language = {en} } @article{LikhitruangsilpIoannou2004, author = {Likhitruangsilp, Veerasak and Ioannou, Photios}, title = {Risk-sensitive Markov Decision Process for Underground Construction Planning and Estimating}, doi = {10.25643/bauhaus-universitaet.224}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2247}, year = {2004}, abstract = {This paper presents an application of dynamic decision making under uncertainty in planning and estimating underground construction. The application of the proposed methodology is illustrated by its application to an actual tunneling project—The Hanging Lake Tunnel Project in Colorado, USA. To encompass the typical risks in underground construction, tunneling decisions are structured as a risk-sensitive Markov decision process that reflects the decision process faced by a contractor in each tunneling round. This decision process consists of five basic components: (1) decision stages (locations), (2) system states (ground classes and tunneling methods), (3) alternatives (tunneling methods), (4) ground class transition probabilities, and (5) tunneling cost structure. The paper also presents concepts related to risk preference that are necessary to model the contractor's risk attitude, including the lottery concept, utility theory, and the delta property. The optimality equation is formulated, the model components are defined, and the model is solved by stochastic dynamic programming. The main results are the optimal construction plans and risk-adjusted project costs, both of which reflect the dynamics of subsurface construction, the uncertainty about geologic variability as a function of available information, and the contractor's risk preference.}, subject = {Mehragentensystem}, language = {en} } @article{YabukiKotaniShitani2004, author = {Yabuki, Nobuyoshi and Kotani, Jun and Shitani, Tomoaki}, title = {A Steel Bridge Design System Architecture using VR-CAD and Web Service-based Multi-Agents}, doi = {10.25643/bauhaus-universitaet.214}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2146}, year = {2004}, abstract = {This paper presents a new design environment based on Multi-Agents and Virtual Reality (VR). In this research, a design system with a virtual reality function was developed. The virtual world was realized by using GL4Java, liquid crystal shutter glasses, sensor systems, etc. And the Multi-Agent CAD system with product models, which had been developed before, was integrated with the VR design system. A prototype system was developed for highway steel plate girder bridges, and was applied to a design problem. The application verified the effectiveness of the developed system.}, subject = {Mehragentensystem}, language = {en} } @inproceedings{MenzelDittrichDomschke2004, author = {Menzel, Karsten and Dittrich, J{\"o}rg and Domschke, Sven}, title = {About the implantation process of mobile computing in AEC}, doi = {10.25643/bauhaus-universitaet.110}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-1106}, year = {2004}, abstract = {The AEC industry is conscious of the potentials arising from the usage of mobile computer systems to increase productivity by streamlining their business processes. Discussions are no longer on whether or not to use a mobile computer solution, but rather, on how it should be used. However, the implantation process of this new technology in Architecture, Engineering and Construction (AEC) and Facility Management (FM) practise is very slow and should be improved. One way to encourage and ease the usage of mobile computer systems in AEC is a more process-oriented usability and context appropriateness of mobile computer solutions. Context-sensitivity is defined as a crucial feature to be taken into account for further research in the area of Mobile Computing. Context-sensitive, mobile IT-solutions depend on two features: (1) flexible definitions of (construction) processes describing the context and (2) tools for flexible, multi-dimensional information management representing the context. It is on this premise that the authors propose the n-dimensional data management approach for the implementation of mobile computing solutions. In this paper, we analyse working scenarios in the AEC and FM sector, defining context aspects which are transformed and formalized as dimension hierarchies of the envisaged context model.}, subject = {Mobile Computing}, language = {en} } @article{vanTreeckRank2004, author = {van Treeck, Christoph and Rank, Ernst}, title = {Analysis of building structure and topology based on Graph Theory}, doi = {10.25643/bauhaus-universitaet.230}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2308}, year = {2004}, abstract = {Individual views on a building product of people involved in the design process imply different models for planning and calculation. In order to interpret these geometrical, topological and semantical data of a building model we identify a structural component graph, a graph of room faces, a room graph and a relational object graph as aids and we explain algorithms to derive these relations. The application of the technique presented is demonstrated by the analysis and discretization of a sample model in the scope of building energy simulation.}, subject = {Produktmodell}, language = {en} } @inproceedings{GordonAkinciGarrett2004, author = {Gordon, Chris and Akinci, Burcu and Garrett, James H.}, title = {An Approach for Planning Sensor-Based Inspection of the Built Environment}, doi = {10.25643/bauhaus-universitaet.150}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-1500}, year = {2004}, abstract = {The promise of lower costs for sensors that can be used for construction inspection means that inspectors will continue to have new choices to consider in creating inspection plans. However, these emerging inspection methods can require different activities, resources, and decisions such that it can be difficult to compare the emerging methods with other methods that satisfy the same inspection needs. Furthermore, the context in which inspection is performed can significantly influence how well certain inspection methods are suited for a given set of goals for inspection. Context information, such as weather, security, and the regulatory environment, can be used to understand what information about a component should be collected and how an inspection should be performed. The research described in this paper is aimed at developing an approach for comparing and selecting inspection plans. This approach consists of (1) refinement of given goals for inspection, if necessary, in order to address any additional information needs due to a given context and in order to reach a level of detail that can be addressed by an inspection activity; (2) development of constraints to describe how an inspection should be achieved; (3) matching of goals to available inspection methods, and generation of activities and resource plans in order to address the goals; and (4) selection of an inspection plan from among the possible plans that have been identified. The authors illustrate this approach with observations made at a local construction site.}, subject = {Monitor{\"u}berwachung}, language = {en} }