@inproceedings{LeRueppel, author = {Le, Hanh Quang and R{\"u}ppel, Uwe}, title = {MULTI-SITE CONSTRUCTION PROJECT SCHEDULING CONSIDERING RESOURCE MOVING TIME IN DEVELOPING COUNTRIES}, editor = {G{\"u}rlebeck, Klaus and K{\"o}nke, Carsten}, organization = {Bauhaus-Universit{\"a}t Weimar}, issn = {1611-4086}, doi = {10.25643/bauhaus-universitaet.2867}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20170314-28671}, pages = {15}, abstract = {Under the booming construction demands in developing countries, particularly in Vietnam situation, construction contractors often perform multiple concurrent projects in different places. In construction project scheduling processes, the existing scheduling methods often assume the resource moving time between activities/projects to be negligible. When multiple projects are deployed in different places and far from each other, this assumption has many shortcomings for properly modelling the real-world constraints. Especially, with respect to developing countries such as the Vietnam which contains transportation systems that are still in backward and low technical standards. This paper proposes a new algorithm named Multi-Site Construction Project Scheduling - MCOPS. The objective of this algorithm is to solve the problem of minimising multi-site construction project duration under limited available conditions of renewable resources (labour, machines and equipment) combining with the moving time of required resource among activities/projects. Additionally, in order to mitigate the impact of resource moving time into the multi-site project duration, this paper proposed a new priority rule: Minimum Resource Moving Time (MinRMT). The MinRMT is applied to rank the finished activities according to a priority order, to support the released resources to the scheduling activities. In order to investigate the impact of the resource moving time among activities during the scheduling process, computational experimentation was implemented. The results of the MCOPS-based computational experiments showed that, the resource moving time among projects has significantly impacted the multi-site project durations and this amount of time can not be ignored in the multi-site project scheduling process. Besides, the efficient application of the MinRMT is also demonstrated through the achieved results of the computational experiment in this paper. Though the efforts in this paper are based on the Vietnamese construction conditions, the proposed method can be usefully applied in other developing countries which have similar construction conditions.}, subject = {Angewandte Informatik}, language = {en} } @inproceedings{RueppelMeissnerLange, author = {R{\"u}ppel, Uwe and Meißner, Udo F. and Lange, Michael}, title = {KOOPERATIVE BRANDSCHUTZPLANUNG MIT SOFTWARE-AGENTEN}, editor = {G{\"u}rlebeck, Klaus and K{\"o}nke, Carsten}, organization = {Bauhaus-Universit{\"a}t Weimar}, doi = {10.25643/bauhaus-universitaet.3007}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20170327-30071}, pages = {10}, abstract = {Die effektive Kooperation aller beteiligten Fachplaner im Bauplanungsprozess ist die Voraussetzung f{\"u}r wirtschaftliches und qualitativ hochwertiges Bauen. Bauprojektorganisationen bestehen in der Regel aus zahlreichen unabh{\"a}ngigen Planungspartnern, die {\"o}rtlich verteilt spezifische Planungsaufgaben bearbeiten und die Ergebnisse in Teilproduktmodellen ablegen. Da Planungsprozesse im Bauwesen stark arbeitsteilig ablaufen, sind die Teilproduktmodelle der einzelnen Fachplanungen in hohem Maße voneinander abh{\"a}ngig. Ziel des hier vorgestellten Ansatzes ist die Integration der Teilproduktmodelle der Geb{\"a}udeplanung in einem netzwerkbasierten Modellverbund am Beispiel der Brandschutzplanung. Im Beitrag werden die Probleme der Verteiltheit und insbesondere der semantischen Heterogenit{\"a}t der involvierten Teilproduktmodelle betrachtet. Der verteilte Zugriff wird mithilfe mobiler Software-Agenten realisiert. Die Agenten k{\"o}nnen sich dabei frei im netzwerkbasierten Planungsverbund bewegen und agieren als Vertreter der Fachplaner. Das Problem der semantischen Heterogenit{\"a}t der Teilproduktmodelle wird auf der Basis von Ontologien gel{\"o}st. Dazu werden erstens Dom{\"a}nenontologien entwickelt, die Objekte der realen Welt einer abgeschlossenen Dom{\"a}ne, hier des Brandschutzes, abbilden. Zweitens werden Applikationsontologien entwickelt, die die einzelnen propriet{\"a}ren Datenhaltungen (im Sinne von Teilproduktmodellen) der jeweiligen Fachplanungen repr{\"a}sentieren. Beide Ontologien werden mit einem regelbasierten Ansatz verkn{\"u}pft. Im vorgestellten Anwendungsfall Brandschutz dient die Dom{\"a}nenontologie als einheitliche Schnittstelle f{\"u}r den Zugriff auf die verteilten Modelle und abstrahiert dabei von deren Datenbankspezifika und propriet{\"a}ren Schemata. Mithilfe von mobilen Agenten und semantischen Technologien kann so eine Plattform zur Verf{\"u}gung gestellt werden, die erstens die dynamische Integration von Ressourcen in den Planungsverbund erlaubt und zweitens auf deren Basis unabh{\"a}ngig von der Verteiltheit und Heterogenit{\"a}t der eingebundenen Ressourcen ingenieurgerechte Verarbeitungsmethoden realisiert werden k{\"o}nnen.}, subject = {Architektur }, language = {de} } @inproceedings{RueppelAbolghasemzadeh, author = {R{\"u}ppel, Uwe and Abolghasemzadeh, Puyan}, title = {BIM-BASED IMMERSIVE EVACUATION SIMULATIONS}, editor = {G{\"u}rlebeck, Klaus and K{\"o}nke, Carsten}, organization = {Bauhaus-Universit{\"a}t Weimar}, issn = {1611-4086}, doi = {10.25643/bauhaus-universitaet.2884}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20170314-28845}, pages = {9}, abstract = {The changed global security situation in the last eight years has shown the importance of emergency management plans in public buildings. Therefore, the use of computer simulators for surveying fire safety design and evacuation process is increasing. The aim of these simulators is to have more realistic evacuation simulations. The challenge is, firstly, to realize the virtual simulation environment based on geometrical and material boundary conditions, secondly, to considerate the mutual interaction effects between different parameters and, finally, to have a realistic visualization of the simulated results. In order to carry out this task, an especial new software method on a BIM-platform has to be developed which can integrate all required simulations and will be able to have an immersive output BIM ISEE (Immersive Safety Engineering Environment). The new BIM-ISEE will integrate the Fire Dynamics Simulator (FDS) for fire and evacuation simulation in the Autodesk Revit which is a BIM-platform and will represent the simulation results in the immersive virtual environment at the institute (CES-Lab). With BIM-ISEE the fire safety engineer will be able to obtain more realistic visualizations in the immersive environment, to modify his concept more effectively, to evaluate the simulation results more accurately and to visualize the various simulation results. It can also give the rescue staff the opportunity to perform and evaluate emergency evacuation trainings.}, subject = {Angewandte Informatik}, language = {en} }