@inproceedings{Bannwart1997, author = {Bannwart, E.}, title = {"CyberCity" - die Stadt im Kopf}, doi = {10.25643/bauhaus-universitaet.424}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-4247}, year = {1997}, abstract = {>CyberCity< ist ein Konzept, das durch ein virtuelles Abbild der r{\"a}umlichen Realit{\"a}t einer Stadt (Berlin) eine uns bekannte Wahrnehmungsumgebung als Orientierungs- und Navigationserleichterung bereitstellt, um {\"u}ber diesen virtuellen Browser m{\"o}glichst schnell und anschaulich an eine gew{\"u}nschte Information zu kommen. Dieses Umgebungsmodell ist auch als Simulationsmodell f{\"u}r die Visualisierung stadtr{\"a}umlicher Beurteilungen neuer Projekte, verkehrstechnischer Massnahmen und {\"o}kologischer Belastungen geeignet. Insbesondere ist es als Orientierungsumgebung f{\"u}r die Telepr{\"a}senz {\"u}ber die Kommunikationsnetze gedacht, die {\"u}ber die virtuellen Repr{\"a}sentanten (Avatare) eine besondere gesellschaftliche Brisanz erh{\"a}lt.}, subject = {Stadtplanung}, language = {de} } @inproceedings{HoyanoNakaohkuboAsawa2004, author = {Hoyano, Akira and Nakaohkubo, Kazuaki and Asawa, Takashi}, title = {Development of Thermal Simulation Tool for Urban Block Design - Based on Numerical Simulation System using 3D}, doi = {10.25643/bauhaus-universitaet.97}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-973}, year = {2004}, abstract = {A simulation system has been developed as a computer aided design tool to evaluate the effect of proposed design on the thermal environment during the designing process. This system calculates outdoor surface temperatures in order to evaluate the thermal impact of a design factor in outdoor space. In this study, the previous heat balance simulation system was improved to predict the surface temperature of a proposed design using 3D-CAD. This system is able to input the complicated outdoor spatial forms ef\&\#64257;ciently and also to evaluate the surface temperature distribution from any viewpoint.}, subject = {Stadtplanung}, language = {en} } @inproceedings{Sundaram2000, author = {Sundaram, Ravi}, title = {The bazaar and the city : history and the contemporary in urban electronic culture}, doi = {10.25643/bauhaus-universitaet.1205}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-12054}, year = {2000}, abstract = {Wissenschaftliches Kolloquium vom 14. bis 16. Oktober 1999 in Weimar an der Bauhaus-Universit{\"a}t zum Thema: ‚global village - Perspektiven der Architektur'}, subject = {Architektur}, language = {en} } @inproceedings{ZollerMaltretPoutrain1997, author = {Zoller, J. and Maltret, J.-L. and Poutrain, K.}, title = {Models generation : from urban simulation to virtual reality}, doi = {10.25643/bauhaus-universitaet.449}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-4498}, year = {1997}, abstract = {The aim of researches conducted within gamsau about urban simulation, in particular Remus project, is to allow rapid modeling of large and regular urban zones, for purpose of interactive navigation (like VRML) or for realistic rendering (ray-tracing methods). One of problems to be solved in this context is the multiplicity of data formats : inputs come from different sources, and outputs are for heterogeneous systems of visualization. Typically CSG and boundary representation must be generated, treated and converted during building of models. Furthermore, the generated models can be more or less refined, depending on requests and type of use. This paper describes the general context of data models conversion, problems concerning levels of detail and implementation done in Remus, based on object oriented approach.}, subject = {Stadtplanung}, language = {en} }