@inproceedings{TreyerKleinKoenigetal., author = {Treyer, Lukas and Klein, Bernhard and K{\"o}nig, Reinhard and Meixner, Christine}, title = {Lightweight urban computation interchange (LUCI) system}, series = {FOSS4G 2015 Conference}, booktitle = {FOSS4G 2015 Conference}, publisher = {FOSS4G}, address = {Seoul, South Korea}, doi = {10.25643/bauhaus-universitaet.2504}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20160118-25042}, pages = {12}, abstract = {In this paper we introduce LUCI, a Lightweight Urban Calculation Interchange system, designed to bring the advantages of a calculation and content co-ordination system to small planning and design groups by the means of an open source middle-ware. The middle-ware focuses on problems typical to urban planning and therefore features a geo-data repository as well as a job runtime administration, to coordinate simulation models and its multiple views. The described system architecture is accompanied by two exemplary use cases that have been used to test and further develop our concepts and implementations.}, subject = {Architektur}, language = {en} } @inproceedings{HijaziHusseinKoenig, author = {Hijazi, Ihab Hamzi and Hussein, M. H. and K{\"o}nig, Reinhard}, title = {Enabling geo-design: Evaluating the capacity of 3D city model to support thermal design in building}, series = {9th 3DGeoInfo Conference}, booktitle = {9th 3DGeoInfo Conference}, address = {Dubai, UAE}, doi = {10.25643/bauhaus-universitaet.2508}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20160118-25089}, pages = {4}, abstract = {Enabling geo-design: Evaluating the capacity of 3D city model to support thermal design in building}, subject = {Informatik}, language = {en} } @article{KoenigKnecht, author = {K{\"o}nig, Reinhard and Knecht, Katja}, title = {Comparing two evolutionary algorithm based methods for layout generation: Dense packing versus subdivision}, series = {Artificial Intelligence for Engineering Design, Analysis and Manufacturing}, journal = {Artificial Intelligence for Engineering Design, Analysis and Manufacturing}, pages = {285 -- 299}, abstract = {We present and compare two evolutionary algorithm based methods for rectangular architectural layout generation: dense packing and subdivision algorithms.We analyze the characteristics of the two methods on the basis of three floor plan sce- narios. Our analyses include the speed with which solutions are generated, the reliability with which optimal solutions can be found, and the number of different solutions that can be found overall. In a following step, we discuss the methods with respect to their different user interaction capabilities. In addition, we show that each method has the capability to generate more complex L-shaped layouts. Finally,we conclude that neither of the methods is superior but that each of them is suitable for use in distinct application scenarios because of its different properties.}, subject = {Architektur}, language = {en} }