@article{Abdalla2004, author = {Abdalla, Jamal}, title = {Elements of an Agent-based Mediative Communication Protocol for Design Objects}, doi = {10.25643/bauhaus-universitaet.220}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2207}, year = {2004}, abstract = {Integrated structural engineering system usually consists of large number of design objects that may be distributed across different platforms. These design objects need to communicate data and information among each other. For efficient communication among design objects a common communication protocol need to be defined. This paper presents the elements of a communication protocol that uses a mediator agent to facilitate communication among design objects. This protocol is termed the Mediative Communication Protocol (MCP). The protocol uses certain design communication performatives and the semantics of an Agent Communication language (ACL) mainly the Knowledge and Query Manipulation Language (KQML) to implement its steps. Details of a Mediator Agent, that will facilitate the communication among design objects, is presented. The Unified Modeling Language (UML) is used to present the Meditative protocol and show how the mediator agent can be use to execute the steps of the meditative communication protocol. An example from structural engineering application is presented to demonstrate and validate the protocol. It is concluded that the meditative protocol is a viable protocol to facilitate object-to-object communication and also has potential to facilitate communication among the different project participants at the higher level of integrated structural engineering systems.}, subject = {Mehragentensystem}, language = {en} } @article{AlbertFreischladPullmann2004, author = {Albert, Andrej and Freischlad, Mark and Pullmann, Torben}, title = {Acquisition of Conceptual Design Knowledge in Structural Engineering}, doi = {10.25643/bauhaus-universitaet.215}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2154}, year = {2004}, abstract = {Expert systems integrating fuzzy reasoning techniques represent a powerful tool to support practicing engineers during the early stages of structural design. In this context fuzzy models have proved themselves to be very suitable for the representation of complex design knowledge. However their definition is a laborious task. This paper introduces an approach for the design and the optimization of fuzzy systems based upon Genetic Programming. To keep the emerging fuzzy systems transparent a new framework for the definition of linguistic variables is also introduced.}, subject = {Mehragentensystem}, language = {en} } @article{AzizAnumbaMiles2004, author = {Aziz, Zeeshan and Anumba, Chimay and Miles, John}, title = {Towards a Semantic Grid Computing Platform for Disaster Management in Built Environment}, doi = {10.25643/bauhaus-universitaet.208}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2084}, year = {2004}, abstract = {Current disaster management procedures rely primarily on heuristics which result in their strategies being very cautious and sub-optimum in terms of saving life, minimising damage and returning the building to its normal function. Also effective disaster management demands decentralized, dynamic, flexible, short term and across domain resource sharing, which is not well supported by existing distributing computing infrastructres. The paper proposes a conceptual framework for emergency management in the built environment, using Semantic Grid as an integrating platform for different technologies. The framework supports a distributed network of specialists in built environment, including structural engineers, building technologists, decision analysts etc. It brings together the necessary technology threads, including the Semantic Web (to provide a framework for shared definitions of terms, resources and relationships), Web Services (to provide dynamic discovery and integration) and Grid Computing (for enhanced computational power, high speed access, collaboration and security control) to support rapid formation of virtual teams for disaster management. The proposed framework also make an extensive use of modelling and simulation (both numerical and using visualisations), data mining (to find resources in legacy data sets) and visualisation. It also include a variety of hardware instruments with access to real time data. Furthermore the whole framework is centred on collaborative working by the virtual team. Although focus of this paper is on disaster management, many aspects of the discussed Grid and Visualisation technologies will be useful for any other forms of collaboration. Conclusions are drawn about the possible future impact on the built environment.}, subject = {Mehragentensystem}, language = {en} } @article{BargstaedtBlickling2004, author = {Bargst{\"a}dt, Hans-Joachim and Blickling, Arno}, title = {Effective cost estimate and construction processes with 3D interactive technologies: Towards a virtual world of construction sites}, doi = {10.25643/bauhaus-universitaet.232}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2320}, year = {2004}, abstract = {The development of 3D technologies during the last decades in many different areas, leads us towards the complete 3D representation of planet earth on a high level of detail. On the lowest level we have geographical information systems (GIS) representing the outer layer of our planet as a 3D model. In the meantime these systems do not only give a geographical model but also present additional information like ownership, infrastructure and others that might be of interest for the construction business. In future these systems will serve as basis for virtual environments for planning and simulation of construction sites. In addition to this work is done on the integration of GIS systems with 3D city models in the area of urban planning and thus integration of different levels of detail. This article presents research work on the use of 3D models in construction on the next level of detail below the level of urban planning. The 3D city model is taken as basis for the 3D model of the construction site. In this virtual nD-world a contractor can organize and plan his resources, simulate different variants of construction processes and thus find out the most effective solution for the consideration of costs and time. On the basis of former researches the authors present a new approach for cost estimation and simulation using development technologies from game software.}, subject = {Produktmodell}, language = {en} } @article{BargstaedtBlicklingKath2004, author = {Bargst{\"a}dt, Hans-Joachim and Blickling, Arno and Kath, Thilo}, title = {Optimierung der Planung von Baustelleneinrichtungen mit 3-D-Technologien}, series = {Hoch- und Tiefbau 1/2-2004, S. 24-27}, journal = {Hoch- und Tiefbau 1/2-2004, S. 24-27}, doi = {10.25643/bauhaus-universitaet.559}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-5599}, year = {2004}, abstract = {Der Einsatz von CAD-Applikationen hat die Planungsarbeit im Bauwesen entscheidend ver{\"a}ndert. In der Entwurfsplanung sind die {\"A}nderungen bereits deutlich erkennbar. Seit der Anwendung von dreidimensionalen Planungswerkzeugen kann der Bauherr das Bauwerk in seiner virtuellen Gesamtheit am Computer betrachten und bewerten. Dies bietet viele Vorteile. So ist der Planer gezwungen alle wesentlichen Details a priori exakt zu planen, wodurch viele Fehler vermieden werden k{\"o}nnen. Dies bietet insbesondere f{\"u}r Planungen in Baubetrieben, z.B. im Rahmen der Arbeitsvorbereitung, neue Einsatzm{\"o}glichkeiten.}, subject = {Weimar / Bauhaus-Universit{\"a}t / Professur Baubetrieb und Bauverfahren}, language = {de} } @article{BeerFirmenichRichter2004, author = {Beer, Daniel G. and Firmenich, Berthold and Richter, Torsten}, title = {A Concept for CAD Systems with Persistent Versioned Data Models}, doi = {10.25643/bauhaus-universitaet.204}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2046}, year = {2004}, abstract = {The synchronous distributed processing of common source code in the software development process is supported by well proven methods. The planning process has similarities with the software development process. However, there are no consistent and similarly successful methods for applications in construction projects. A new approach is proposed in this contribution.}, subject = {Produktmodell}, language = {en} } @article{CerovsekTurk2004, author = {Cerovsek, Tomo and Turk, Ziga}, title = {Working Together: ICT Infrastructures to Support Collaboration}, doi = {10.25643/bauhaus-universitaet.205}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2055}, year = {2004}, abstract = {The paper summarizes a part of research carried out in ICCI project and provides a current review of ICT infrastructures supporting collaboration. It covers taxonomies, protocols, standards, components, typical subsystems as well as future trends and recommendation for two most important technologies with applications in AEC: (1) EIP (Enterprise information portal) - a single gateway to a company's information, knowledge base, and applications for all actors; (2) RTC (Real-Time Communication and Collaboration technologies) that provide means for asynchronous communication between geographically dislocated people using ICT. Proposed future developments are: orientation towards web services - with building information models, business intelligence, personalization, AEC information retrieval, p2p workspaces and grids.}, subject = {Informationstechnik}, language = {en} } @article{ChangChangHuang2004, author = {Chang, Chihyuan and Chang, Yuanchu and Huang, Shyhmeng}, title = {Application of a Agent Mechanism to the Small-scale Maintenance of School Buildings}, doi = {10.25643/bauhaus-universitaet.216}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2165}, year = {2004}, abstract = {This paper presents an agent-based software, Virtual Administrator System (VAS) for the smallscale maintenance of school buildings. VAS is capable of handling a heavy load of routine, lowtech maintenance jobs. It assigns a different priority to each job application according to its significance and urgency, and automatically adjusts schedules for maintenance engineers when on-site supervision is needed. The system can help ease off the burden of routine small-scale maintenance work, making it more cost-effective and efficient in the overall management of school building maintenance. VAS posts jobs on the Web in a multi-media format and classified all applications into four categories: the on-call maintenance contract, the term maintenance contract, the guaranty maintenance contract, and the regular maintenance contract. It then estimates their urgency level and passes the information to maintenance engineers who will decide whether on-site inspection is needed. Based on the engineers' feedback, VAS automatically implements the scheduling for inspection as well as sends out real-time or batch notifications to contractors. All these activities are recorded in a database to allow continuous research and data mining and the analysis and diagnosis of specific jobs for followup maintenance plans.}, subject = {Mehragentensystem}, language = {en} } @article{ElRayesHyari2004, author = {El-Rayes, Khaled and Hyari, Khalied}, title = {A Multi-objective Model for Optimizing Construction Planning of Repetitive Infrastructure Projects}, doi = {10.25643/bauhaus-universitaet.213}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2135}, year = {2004}, abstract = {This paper presents the development of a model for optimizing resource utilization in repetitive infrastructure projects. The model provides the capability of simultaneous minimization of both project duration and work interruptions for construction crews. The model provides in a single run, a set of nondominated solutions that represent the tradeoff between these two objectives. The model incorporates a multiobjective genetic algorithm and scheduling algorithm. The model initially generates a randomly selected set of solutions that evolves to a near optimal set of tradeoff solutions in subsequent generations. Each solution represents a unique scheduling solution that is associated with certain project duration and a number of interruption days for utilized construction crews. As such, the model provides project planners with alternative schedules along with their expected duration and resource utilization efficiency.}, subject = {Mehragentensystem}, language = {en} } @article{Erlemann2004, author = {Erlemann, Kai}, title = {BABSIM - An object-oriented software framework for microscopic simulation of freeway traffic}, doi = {10.25643/bauhaus-universitaet.260}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2601}, year = {2004}, abstract = {A wide variety of behavioural models exist in microscopic traffic simulation. Commercial programms often use closed-source policies and are confined to their respective simulation platforms. Open-source approaches mainly focus on distinctive, highly specialized traffic situations. In the scope of this paper, an open-source framework for developing modular, objectoriented simulation systems is presented, capable of simultaneously accommodating different driving models and enabling the user to modify and extend the catalogue of driving behaviours. The existing driving behaviours and the computational implementation of the simulation are being described.}, subject = {Framework }, language = {en} }