@techreport{GrossBeckmann2008, author = {Gross, Tom and Beckmann, Christoph}, title = {CoLocScribe: A Media Space for Information Disclosure in Storytelling}, doi = {10.25643/bauhaus-universitaet.1361}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20081103-14361}, year = {2008}, abstract = {Digital storytelling of remote social interaction, where the situation of a remote group distributed over two locations is captured and a story is generated for later retrieval, can provide valuable insight into the structure and processes in a group. Yet, capturing these situations is a challenge—both from a technical perspective, and from a social perspective. In this paper we present CoLocScribe: a concept and prototype of an advanced media space featuring ubiquitous computing technology for capturing remote social interaction as well as a study of its use providing valuable feedback for the captured persons as well as input for the authors.}, subject = {Angewandte Informatik}, language = {en} } @techreport{BonhagDeRosaBoettgervonGynzRekowski, author = {Bonhag-De Rosa, Katharina and Boettger, Till and von Gynz-Rekowski, Christoph}, title = {Das Stapelhaus - Experimentelles Bauprojekt auf dem Campus der Bauhaus-Universit{\"a}t Weimar}, doi = {10.25643/BAUHAUS-UNIVERSITAET.3837}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20181221-38371}, pages = {49}, abstract = {Das Stapelhaus f{\"o}rdert das experimentelle Bauen und Forschen an der Bauhaus-Universit{\"a}t Weimar. Ziel ist es, schrittweise Raummodule als Arbeitsr{\"a}ume von Studierenden f{\"u}r Studierende zu bauen. Im Zusammenhang bildet sich ein kompaktes und gestapeltes Raumgef{\"u}ge, das fakult{\"a}ts{\"u}bergreifend Raum f{\"u}r Experimente, Erlebnisse und Evaluierung l{\"a}sst.}, subject = {Architektur}, language = {de} } @techreport{BuschowWellbrock, author = {Buschow, Christopher and Wellbrock, Christian-Mathias}, title = {Die Innovationslandschaft des Journalismus in Deutschland}, organization = {Landesanstalt f{\"u}r Medien NRW}, doi = {10.25643/bauhaus-universitaet.4240}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20200924-42407}, pages = {51}, abstract = {Das vorliegende Gutachten befasst sich mit der Innovationslandschaft des deutschen Journalismus. Innovation wird als eine essenzielle Voraussetzung verstanden, um tragf{\"a}hige L{\"o}sungsans{\"a}tze f{\"u}r die gegenw{\"a}rtigen Probleme des Journa-lismus zu entwickeln. Im Mittelpunkt des Gutachtens steht die Frage, wie Innovationspolitik im Journalismus - d. h. die Unterst{\"u}tzung von Innovation durch die {\"o}ffentliche Hand - funktionst{\"u}chtig ausgestaltet werden kann. Dabei wird dem Innovationssysteme-Ansatz gefolgt, welcher Probleme, Barrieren und Hemmnisse identifiziert, die der Innovationsf{\"a}higkeit des Journalismus in Deutschland grundlegend im Wege stehen.}, subject = {Journalismus}, language = {de} } @techreport{KoenigTapiasKoenig, author = {K{\"o}nig, Reinhard and Tapias, Estefania and K{\"o}nig, Gerhard}, title = {Digital Urban Simulation: Documentation of the teaching results from the fall semester 2014}, organization = {ETH Zurich}, doi = {10.25643/bauhaus-universitaet.2512}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20160121-25125}, pages = {102}, abstract = {Documentation of the teaching results from the fall semester 2014}, subject = {St{\"a}dtebau}, language = {en} } @techreport{GrundhoeferSeegerHaentschetal.2007, author = {Grundh{\"o}fer, Anselm and Seeger, Manja and H{\"a}ntsch, Ferry and Bimber, Oliver}, title = {Dynamic Adaptation of Projected Imperceptible Codes}, doi = {10.25643/bauhaus-universitaet.816}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-8168}, year = {2007}, abstract = {In this paper we present a novel adaptive imperceptible pattern projection technique that considers parameters of human visual perception. A coded image that is invisible for human observers is temporally integrated into the projected image, but can be reconstructed by a synchronized camera. The embedded code is dynamically adjusted on the fly to guarantee its non-perceivability and to adapt it to the current camera pose. Linked with real-time flash keying, for instance, this enables in-shot optical tracking using a dynamic multi-resolution marker technique. A sample prototype is realized that demonstrates the application of our method in the context of augmentations in television studios.}, subject = {Association for Computing Machinery / Special Interest Group on Graphics}, language = {en} } @techreport{GrundhoeferBimber2008, author = {Grundh{\"o}fer, Anselm and Bimber, Oliver}, title = {Dynamic Bluescreens}, doi = {10.25643/bauhaus-universitaet.1233}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20080226-13016}, year = {2008}, abstract = {Blue screens and chroma keying technology are essential for digital video composition. Professional studios apply tracking technology to record the camera path for perspective augmentations of the original video footage. Although this technology is well established, it does not offer a great deal of flexibility. For shootings at non-studio sets, physical blue screens might have to be installed, or parts have to be recorded in a studio separately. We present a simple and flexible way of projecting corrected keying colors onto arbitrary diffuse surfaces using synchronized projectors and radiometric compensation. Thereby, the reflectance of the underlying real surface is neutralized. A temporal multiplexing between projection and flash illumination allows capturing the fully lit scene, while still being able to key the foreground objects. In addition, we embed spatial codes into the projected key image to enable the tracking of the camera. Furthermore, the reconstruction of the scene geometry is implicitly supported.}, subject = {Association for Computing Machinery / Special Interest Group on Graphics}, language = {en} } @techreport{BrunsBrombachZeidleretal.2005, author = {Bruns, Erich and Brombach, Benjamin and Zeidler, Thomas and Bimber, Oliver}, title = {Enabling Mobile Phones To Support Large-Scale Museum Guidance}, doi = {10.25643/bauhaus-universitaet.677}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-6777}, year = {2005}, abstract = {We present a museum guidance system called PhoneGuide that uses widespread camera equipped mobile phones for on-device object recognition in combination with pervasive tracking. It provides additional location- and object-aware multimedia content to museum visitors, and is scalable to cover a large number of museum objects.}, subject = {Objektverfolgung}, language = {en} } @techreport{Asslan, author = {Asslan, Milad}, title = {Factors Influencing Small-Strain Stiffness of soils and its Determination}, doi = {10.25643/bauhaus-universitaet.1587}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20120402-15870}, abstract = {This term paper presents a literature review and discusses concepts of the following point: 1- Factors affecting small-strain stiffness in soil; 2- Methods to determine small-strain shear stiffness in laboratory and in-situ; 3- Brief introduction into wave propagation and 4- Bender elements technique to determine shear wave velocity in soil.}, subject = {Soil}, language = {en} } @techreport{ExnerBrunsKurzetal.2009, author = {Exner, David and Bruns, Erich and Kurz, Daniel and Grundh{\"o}fer, Anselm and Bimber, Oliver}, title = {Fast and Reliable CAMShift Tracking}, organization = {JP AUgmented Reality, Bauhaus-Universit{\"a}t Weimar}, doi = {10.25643/bauhaus-universitaet.1410}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20091217-14962}, year = {2009}, abstract = {CAMShift is a well-established and fundamental algorithm for kernel-based visual object tracking. While it performs well with objects that have a simple and constant appearance, it is not robust in more complex cases. As it solely relies on back projected probabilities it can fail in cases when the object's appearance changes (e.g. due to object or camera movement, or due to lighting changes), when similarly colored objects have to be re-detected or when they cross their trajectories. We propose extensions to CAMShift that address and resolve all of these problems. They allow the accumulation of multiple histograms to model more complex object appearance and the continuous monitoring of object identi- ties to handle ambiguous cases of partial or full occlusion. Most steps of our method are carried out on the GPU for achieving real-time tracking of multiple targets simultaneously. We explain an ecient GPU implementations of histogram generation, probability back projection, im- age moments computations, and histogram intersection. All of these techniques make full use of a GPU's high parallelization.}, subject = {Bildverarbeitung}, language = {en} } @techreport{Befort, author = {Befort, Marcel}, title = {Global Design : Design strategische Studie ; Status Quo der Designaktivit{\"a}ten in globalen Unternehmen}, editor = {Wolf, Brigitte}, organization = {Bergische Universit{\"a}t Wuppertal, Lehrstuhl f{\"u}r Designtheorie}, doi = {10.25643/bauhaus-universitaet.1978}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20130710-19784}, pages = {59}, abstract = {Viele Unternehmen haben es geschafft sich erfolgreich außerhalb ihres Heimatmarktes zu positionieren. Mit der Liberalisierung der M{\"a}rkte, gemeinsamen Wirtschaftsr{\"a}umen und digitaler Technologie wird dies immer einfacher. Die Herausforderungen sind nicht mehr die Landesgrenzen, W{\"a}hrungen oder unterschiedliche Stromspannungen. Es sind die kulturellen Unterschiede und erfolgreiche Mitbewerber aus der ganzen Welt. Kulturelle Unterschiede spielen eine wichtige Rolle in einem komplexen System aus technischen, wirtschaftlichen, nutzerbezogenen und {\"a}sthetischen Komponenten, die sich kontinuierlich ver{\"a}ndern. Dar{\"u}ber hinaus existiert ein komplexes System an gelernten Symbolen, die in unterschiedlichen Kulturkreisen unterschiedliche Bedeutung und Beachtung finden. Augenscheinlich stellen sich hier einige Fragen: Wie komme ich als Unternehmen an Informationen {\"u}ber diese unbekannten M{\"a}rkte, und wie passe ich mein Portfolio, meine Dienstleistungen, meine Kommunikation und meine »Touchpoints« an? Wir stellen uns zus{\"a}tzlich die Frage, ob die Designer ebenfalls in diese Prozesse involviert sind? Welche Erwartungen werden an das Design in den kommenden Jahren gestellt? Wie unterschiedlich sind die Vorgehensweisen in kleinen, mittleren und großen Unternehmen? Welche neuen Design Aktivit{\"a}ten entstehen bei diesen globalen Prozessen? Eins scheint relativ klar zu sein: Große Unternehmen investieren massiv in Gestaltung und Designkompetenz: Sie kaufen sich in Designb{\"u}ros ein, investieren in die Design Management Ausbildung ihrer Mitarbeiter und nehmen an immer mehr Designawards teil. Wir richten in dieser Studie den Fokus auf kleine, mittlere, große und sehr große Unternehmen um ihre Erfolgsmuster im »GlobalDesign « herauszuarbeiten.}, subject = {Unternehmen}, language = {de} }