@article{Zierold2003, author = {Zierold, Sabine}, title = {Das Virtuelle im Realen : der virtuelle Raum als Entgrenzung des physischen Raumes der Architektur}, doi = {10.25643/bauhaus-universitaet.1282}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20080318-13522}, year = {2003}, abstract = {Wissenschaftliches Kolloquium vom 24. bis 27. April 2003 in Weimar an der Bauhaus-Universit{\"a}t zum Thema: ‚MediumArchitektur - Zur Krise der Vermittlung'}, subject = {Raum}, language = {de} } @article{YabukiKotaniShitani2004, author = {Yabuki, Nobuyoshi and Kotani, Jun and Shitani, Tomoaki}, title = {A Steel Bridge Design System Architecture using VR-CAD and Web Service-based Multi-Agents}, doi = {10.25643/bauhaus-universitaet.214}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2146}, year = {2004}, abstract = {This paper presents a new design environment based on Multi-Agents and Virtual Reality (VR). In this research, a design system with a virtual reality function was developed. The virtual world was realized by using GL4Java, liquid crystal shutter glasses, sensor systems, etc. And the Multi-Agent CAD system with product models, which had been developed before, was integrated with the VR design system. A prototype system was developed for highway steel plate girder bridges, and was applied to a design problem. The application verified the effectiveness of the developed system.}, subject = {Mehragentensystem}, language = {en} } @article{Vidler2003, author = {Vidler, Anthony}, title = {Virtual spaces, virtual subjects : anxiety and modernity}, doi = {10.25643/bauhaus-universitaet.1242}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20080228-13174}, year = {2003}, abstract = {Wissenschaftliches Kolloquium vom 24. bis 27. April 2003 in Weimar an der Bauhaus-Universit{\"a}t zum Thema: ‚MediumArchitektur - Zur Krise der Vermittlung'}, subject = {Architekturtheorie}, language = {en} } @article{SemenovAlekseevaTarlapan2004, author = {Semenov, Vitaly and Alekseeva, Elena and Tarlapan, Oleg}, title = {Virtual Construction using Map-based Approach}, doi = {10.25643/bauhaus-universitaet.244}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2447}, year = {2004}, abstract = {The paper presents a general map-based approach to prototyping of products in virtual reality environments. Virtual prototyping of products is considered as a consistent simulation and visualization process mapping the source product model into its target visual representations. The approach enables to interrelate formally the product and visual information models with each other by defining mapping rules, to specify a prototyping scenario as a composition of map instances, and then to explore particular product models in virtual reality environments by interpreting the composed scenario. Having been realized, the proposed approach provides for the strongly formalized method and the common software framework to build virtual prototyping applications. As a result, the applications gain in expressiveness, reusability and reliability, as well as take on additional runtime flexibility...}, subject = {Produktmodell}, language = {en} } @article{Picon2003, author = {Picon, Antoine}, title = {Architecture and the virtual : towards a new materiality?}, doi = {10.25643/bauhaus-universitaet.1236}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20080227-13031}, year = {2003}, abstract = {Wissenschaftliches Kolloquium vom 24. bis 27. April 2003 in Weimar an der Bauhaus-Universit{\"a}t zum Thema: ‚MediumArchitektur - Zur Krise der Vermittlung'}, subject = {Architektur}, language = {en} } @article{Meurer1992, author = {Meurer, Bernd}, title = {Gebrauch und virtuelle Welten}, doi = {10.25643/bauhaus-universitaet.1119}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-11194}, year = {1992}, abstract = {Wissenschaftliches Kolloquium vom 18. bis 21. Juni 1992 in Weimar an der Hochschule f{\"u}r Architektur und Bauwesen zum Thema: ‚Architektur und Macht'}, subject = {Architektur}, language = {de} } @article{KonichNikitinKlimenkoetal., author = {Konich, Kira and Nikitin, Igor and Klimenko, Stanislav and Malofeev, Valery and Tyul'bashev, Sergey}, title = {Radio Astronomical Monitoring in Virtual Environment}, series = {Procedia Computer Science}, journal = {Procedia Computer Science}, doi = {10.1016/j.procs.2015.11.067}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20170425-31431}, pages = {592 -- 601}, abstract = {We present StarWatch, our application for real-time analysis of radio astronomical data in Virtual Environment. Serving as an interface to radio astronomical databases or being applied to live data from the radio telescopes, the application supports various data filters measuring signal-to-noise ratio (SNR), Doppler's drift, degree of signal localization on celestial sphere and other useful tools for signal extraction and classification. Originally designed for the database of narrow band signals from SETI Institute (setilive.org), the application has been recently extended for the detection of wide band periodic signals, necessary for the search of pulsars. We will also address the detection of week signals possessing arbitrary waveforms and present several data filters suitable for this purpose.}, subject = {Virtuelle Realit{\"a}t}, language = {en} } @article{KangMiranda2004, author = {Kang, Shihchung and Miranda, Eduardo}, title = {Automated Simulation of the Erection Activities in Virtual Construction}, doi = {10.25643/bauhaus-universitaet.231}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2310}, year = {2004}, abstract = {The goal of the research is the development of a computer system to plan, simulate and visualize erection processes in construction. In the research construction cranes are treated as robots with predefined degrees of freedom and crane-specific motion planning techniques are developed to generate time-optimized and collision-free paths for each piece to be erected in the project. Using inverse kinematics and structural dynamics simulation, the computer system then computes the crane motions and velocities necessary to achieve the previously calculated paths. The main benefits of the research are the accurate planning and scheduling of crane operations leading to optimization of crane usage and project schedules, as well as improving overall crane safety in the project. This research is aimed at the development of systems that will allow computer-assisted erection of civil infrastructure and ultimately to achieve fully-automated erection processes using robotic cranes...}, subject = {Produktmodell}, language = {en} } @article{Hauptmann2003, author = {Hauptmann, Deborah}, title = {The virtual space of immersion - the third turn of modernity : on the collapse of the subject/object field}, doi = {10.25643/bauhaus-universitaet.1259}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20080304-13271}, year = {2003}, abstract = {Wissenschaftliches Kolloquium vom 24. bis 27. April 2003 in Weimar an der Bauhaus-Universit{\"a}t zum Thema: ‚MediumArchitektur - Zur Krise der Vermittlung'}, subject = {Architektur}, language = {en} } @article{Goodbun2003, author = {Goodbun, Jon}, title = {Interspace - a proposal for a communicative prosthetic space}, doi = {10.25643/bauhaus-universitaet.1272}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20080304-13406}, year = {2003}, abstract = {Wissenschaftliches Kolloquium vom 24. bis 27. April 2003 in Weimar an der Bauhaus-Universit{\"a}t zum Thema: ‚MediumArchitektur - Zur Krise der Vermittlung'}, subject = {Virtuelle Realit{\"a}t}, language = {en} }