@inproceedings{BaitschHartmann, author = {Baitsch, Matthias and Hartmann, Dietrich}, title = {A FRAMEWORK FOR THE INTERACTIVE VISUALIZATION OF ENGINEERING MODELS}, editor = {G{\"u}rlebeck, Klaus and K{\"o}nke, Carsten}, organization = {Bauhaus-Universit{\"a}t Weimar}, doi = {10.25643/bauhaus-universitaet.2919}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20170327-29194}, pages = {9}, abstract = {Interactive visualization based on 3D computer graphics nowadays is an indispensable part of any simulation software used in engineering. Nevertheless, the implementation of such visualization software components is often avoided in research projects because it is a challenging and potentially time consuming task. In this contribution, a novel Java framework for the interactive visualization of engineering models is introduced. It supports the task of implementing engineering visualization software by providing adequate program logic as well as high level classes for the visual representation of entities typical for engineering models. The presented framework is built on top of the open source visualization toolkit VTK. In VTK, a visualization model is established by connecting several filter objects in a so called visualization pipeline. Although designing and implementing a good pipeline layout is demanding, VTK does not support the reuse of pipeline layouts directly. Our framework tailors VTK to engineering applications on two levels. On the first level it adds new - engineering model specific - filter classes to VTK. On the second level, ready made pipeline layouts for certain aspects of engineering models are provided. For instance there is a pipeline class for one-dimensional elements like trusses and beams that is capable of showing the elements along with deformations and member forces. In order to facilitate the implementation of a graphical user interface (GUI) for each pipeline class, there exists a reusable Java Swing GUI component that allows the user to configure the appearance of the visualization model. Because of the flexible structure, the framework can be easily adapted and extended to new problem domains. Currently it is used in (i) an object-oriented p-version finite element code for design optimization, (ii) an agent based monitoring system for dam structures and (iii) the simulation of destruction processes by controlled explosives based on multibody dynamics. Application examples from all three domains illustrates that the approach presented is powerful as well as versatile.}, subject = {Architektur }, language = {en} } @inproceedings{AibaMaegaitoSuzuki, author = {Aiba, Yoshihisa and Maegaito, Kentaro and Suzuki, Osamu}, title = {Iteration dynamical systems of discrete Laplacians on the plane lattice(I) (Basic properties and computer simulations of the dynamical systems)}, editor = {G{\"u}rlebeck, Klaus and K{\"o}nke, Carsten}, organization = {Bauhaus-Universit{\"a}t Weimar}, doi = {10.25643/bauhaus-universitaet.2917}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20170327-29178}, pages = {3}, abstract = {In this study we introduce a concept of discrete Laplacian on the plane lattice and consider its iteration dynamical system. At first we discuss some basic properties on the dynamical system to be proved. Next making their computer simulations, we show that we can realize the following phenomena quite well:(1) The crystal of waters (2) The designs of carpets, embroideries (3) The time change of the numbers of families of extinct animals, and (4) The echo systems of life things. Hence we may expect that we can understand the evolutions and self organizations by use of the dynamical systems. Here we want to make a stress on the following fact: Although several well known chaotic dynamical systems can describe chaotic phenomena, they have difficulties in the descriptions of the evolutions and self organizations.}, subject = {Architektur }, language = {en} }