Projector-Based Augmentation

Projector-based augmentation approaches hold the potential of combining the advantages of well-establishes spatial virtual reality and spatial augmented reality. Immersive, semi-immersive and augmented visualizations can be realized in everyday environments – without the need for special projection screens and dedicated display configurations. Limitations of mobile devices, such as low resolution and small field of view, focus constrains, and ergonomic issues can be overcome in many cases by the utilization of projection technology. Thus, applications that do not require mobility can benefit from efficient spatial augmentations. Examples range from edutainment in museums (such as storytelling projections onto natural stone walls in historical buildings) to architectural visualizations (such as augmentations of complex illumination simulations or modified surface materials in real building structures). This chapter describes projector-camera methods and multi-projector techniques that aim at correcting geometric aberrations, compensating local and global radiometric effects, and improving focus properties of images projected onto everyday surfaces.

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Metadaten
Verfasserangaben:Oliver Bimber
URN:urn:nbn:de:gbv:wim2-20111215-7353
Dokumenttyp:Teil eines Buches (Kapitel)
Sprache:Englisch
Datum der Veröffentlichung (online):21.02.2006
Jahr der Erstveröffentlichung:2006
Beteiligte Körperschaft:Idea Group Inc. (publisher)
Institut/ Bereich:Juniorprofessur Augmented Reality
Quelle:Emerging Technologies of Augmented Reality: Interfaces & Design (Book)
Sonstige beteiligte Person:Haller, Michael , Thomas, Bruce , Billinghurst, Mark (editors)
Freies Schlagwort / Tag:Multi-Projektor Systeme; Projektor-Kamera Systeme
multi-projector systems ; projector-camera systems ; spatial augmented reality
SWD-Schlagwort:Bildbasiertes Rendering ; CGI <Computergraphik> ; Erweiterte Realität <Informatik> ; Projektionsverfahren ; Rendering; Virtuelle Realität
DDC-Sachgruppen:004 Datenverarbeitung; Informatik
BKL-Klassifikation:54.73 Computergraphik
54.74 Maschinelles Sehen
54.87 Multimedia