@article{BeerFirmenichRichter2004, author = {Beer, Daniel G. and Firmenich, Berthold and Richter, Torsten}, title = {A Concept for CAD Systems with Persistent Versioned Data Models}, doi = {10.25643/bauhaus-universitaet.204}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2046}, year = {2004}, abstract = {The synchronous distributed processing of common source code in the software development process is supported by well proven methods. The planning process has similarities with the software development process. However, there are no consistent and similarly successful methods for applications in construction projects. A new approach is proposed in this contribution.}, subject = {Produktmodell}, language = {en} } @article{Huhn2004, author = {Huhn, Michael}, title = {Abstract and Concrete Scenarios in Concurrent Engineering}, doi = {10.25643/bauhaus-universitaet.206}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2068}, year = {2004}, abstract = {An architecture of a distributed planning system for the building industry has been developed. The emphasis is on highly collaborative environments in steelwork, timber construction etc. where designers concurrently handle 3D models. The overall system connects local design systems by the so-called Design Framework DFW. This framework consists of the definition of distributed components and protocols which make the collaborative design work. The process of collaborative design has been formalized on an abstract level. This paper describes how this has been done. A sample is given to illustrate the mapping of concrete scenarios of the 'real design world' to an abstract scenario level. This work is funded by the Deutsche Forschungsgemeinschaft DFG as part of the project SPP1103 (Meißner et al. 2003).}, subject = {Produktmodell}, language = {en} } @article{vanTreeckRank2004, author = {van Treeck, Christoph and Rank, Ernst}, title = {Analysis of building structure and topology based on Graph Theory}, doi = {10.25643/bauhaus-universitaet.230}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2308}, year = {2004}, abstract = {Individual views on a building product of people involved in the design process imply different models for planning and calculation. In order to interpret these geometrical, topological and semantical data of a building model we identify a structural component graph, a graph of room faces, a room graph and a relational object graph as aids and we explain algorithms to derive these relations. The application of the technique presented is demonstrated by the analysis and discretization of a sample model in the scope of building energy simulation.}, subject = {Produktmodell}, language = {en} } @article{KangMiranda2004, author = {Kang, Shihchung and Miranda, Eduardo}, title = {Automated Simulation of the Erection Activities in Virtual Construction}, doi = {10.25643/bauhaus-universitaet.231}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2310}, year = {2004}, abstract = {The goal of the research is the development of a computer system to plan, simulate and visualize erection processes in construction. In the research construction cranes are treated as robots with predefined degrees of freedom and crane-specific motion planning techniques are developed to generate time-optimized and collision-free paths for each piece to be erected in the project. Using inverse kinematics and structural dynamics simulation, the computer system then computes the crane motions and velocities necessary to achieve the previously calculated paths. The main benefits of the research are the accurate planning and scheduling of crane operations leading to optimization of crane usage and project schedules, as well as improving overall crane safety in the project. This research is aimed at the development of systems that will allow computer-assisted erection of civil infrastructure and ultimately to achieve fully-automated erection processes using robotic cranes...}, subject = {Produktmodell}, language = {en} } @article{ZavadskasKaklauskas2004, author = {Zavadskas, Edmundas Kazimieras and Kaklauskas, Arturas}, title = {Civil Engineering Decision Support Systems in Lithuania}, doi = {10.25643/bauhaus-universitaet.257}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2579}, year = {2004}, abstract = {Civil engineering decision support systems (construction, building life cycle, refurbishment, total quality management, innovation, etc.) created in Lithuania are described in this paper. The above decision support systems comprise of the following constituent parts: data (database and its management system), models (model base and its management system) and a user interface. Presentation of information in databases may be in conceptual (digital, textual, graphical, photographic, video) and quantitative forms. Quantitative information presented involves criteria systems and subsystems, units of measurement, values and initial weight fully defining the variants provided. The databases were developed providing a multiple criteria analysis of alternatives from economical, infrastructure, technical, technological, qualitative, legislative, social and other perspectives. This information is provided in a user-oriented way. Since the analysis of alternatives is usually performed by taking into account economical, infrastructure, technical, technological, qualitative and other factors, a model-base include models which enable a decision maker to carry out a comprehensive analysis of the variants available and make a proper choice. These systems, related questions and practical case study were analysed the paper.}, subject = {Wissensmanagement}, language = {en} } @article{BargstaedtBlickling2004, author = {Bargst{\"a}dt, Hans-Joachim and Blickling, Arno}, title = {Effective cost estimate and construction processes with 3D interactive technologies: Towards a virtual world of construction sites}, doi = {10.25643/bauhaus-universitaet.232}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2320}, year = {2004}, abstract = {The development of 3D technologies during the last decades in many different areas, leads us towards the complete 3D representation of planet earth on a high level of detail. On the lowest level we have geographical information systems (GIS) representing the outer layer of our planet as a 3D model. In the meantime these systems do not only give a geographical model but also present additional information like ownership, infrastructure and others that might be of interest for the construction business. In future these systems will serve as basis for virtual environments for planning and simulation of construction sites. In addition to this work is done on the integration of GIS systems with 3D city models in the area of urban planning and thus integration of different levels of detail. This article presents research work on the use of 3D models in construction on the next level of detail below the level of urban planning. The 3D city model is taken as basis for the 3D model of the construction site. In this virtual nD-world a contractor can organize and plan his resources, simulate different variants of construction processes and thus find out the most effective solution for the consideration of costs and time. On the basis of former researches the authors present a new approach for cost estimation and simulation using development technologies from game software.}, subject = {Produktmodell}, language = {en} } @article{StaubFrench2004, author = {Staub-French, Sheryl}, title = {Feature-based Product Modeling for Building Construction}, doi = {10.25643/bauhaus-universitaet.233}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2331}, year = {2004}, abstract = {Current building product models explicitly represent components, attributes of components, and relationships between components. These designer-focused product models, however, do not represent many of the design conditions that are important for construction, such as component similarity, uniformity, and penetrations. Current design and construction tools offer limited support for detecting these construction-specific design conditions. This paper describes the ontology we developed using the manufacturing concept of features to represent the design conditions that are important for construction. The feature ontology provides the blueprint for the additions and changes needed to transform a standard product model into a constructionspecific product model. The ontology formalizes three classes of features, defines the attributes and functions of each feature type, and represents the relationships between features explicitly. The descriptive semantics of the ontology allows practitioners to represent their varied preferences for naming features, specifying features that result from component intersections and the similarity of components, and grouping features that affect a specific construction domain. A software prototype that implements the ontology enables practitioners to transform designer-focused product models into feature-based product models that represent the construction perspective.}, subject = {Produktmodell}, language = {en} } @article{WeiseKatranuschkovScherer2004, author = {Weise, Matthias and Katranuschkov, Peter and Scherer, Raimar J.}, title = {Generic Services for the Support of Evolving Building Model Data}, doi = {10.25643/bauhaus-universitaet.207}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2077}, year = {2004}, abstract = {Many problems related to data integration in AEC can be better tackled by an approach that takes into account the heterogeneity of tasks, models and applications but does not require continuous consistency of the evolving design data, at each data management operation. Such an approach must incorporate adequate services that can facilitate reintegration of concurrently modified data at reasonably selected coordination points. In this paper we present a set of methods which, used in combination, can achieve that goal. After a description of the principal envisaged cooperative work scenario each of these methods is discussed in detail and current observations drawn from their software realisation are given. Whilst the suggested approach is valid for any EXPRESS-based data model, the practical focus of work has been on facilitating IFC-driven integration.}, subject = {Produktmodell}, language = {en} } @article{Makanae2004, author = {Makanae, Koji}, title = {Highway Sequence Editor based on the Length-based Highway Product Model}, doi = {10.25643/bauhaus-universitaet.234}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2347}, year = {2004}, abstract = {The highway product model based on the length information of the centerline, and the application system is developed. This paper shows the schema and the modeling process of the product model, which includes geometric elements such as an alignment, lanes, sidewalks, shoulders and sprits, and accessories such as guard fences, plantings and signs. Furthermore, The Highway Sequence Editor (HSE) is developed as an application system to verify the model.}, subject = {Produktmodell}, language = {en} } @article{NeubergFankEkkerlein2004, author = {Neuberg, Frank and Fank, Ernst and Ekkerlein, Christian}, title = {Integrated Life Cycle Simulation and Assessment of Buildings}, doi = {10.25643/bauhaus-universitaet.235}, url = {http://nbn-resolving.de/urn:nbn:de:gbv:wim2-20111215-2351}, year = {2004}, abstract = {Buildings require both for construction and, due to their comparatively long life cycle for maintenance, significant raw material and energy resources. So far available knowledge about resource consumption during an entire life cycle of a building is still quite rare, because various criteria affect each other and/or overlay mutually. In this contribution a model based software concept is presented using an integrated approach for life cycle simulation and assessment of buildings. The essential point of the development consists of connecting an IFC compliant product model of a building via the Internet with data bases for the resource and energy requirement of building materials. Furthermore, numerical simulations allow calculating and minimizing the energy consumption, the resource requirement, the waste streams and also the noxious emissions. In the context of this paper we present the first release of software programs for architects and engineers, which help them to evaluate their design decisions objectively in early planning steps. Additionally the usage of the software is demonstrated by a test case study for a real world building. By applying this software in practice a substantial contribution for saving energy and natural resources can be provided in the sense of sustainable and ecological building design.}, subject = {Produktmodell}, language = {en} }